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Thread: Ravenhearst Mod

  1. #1
    Colony Founder JaxTeller718's Avatar
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    Ravenhearst Mod





    Ravenhearst has descended upon us! Ravenhearst is an SDX mod that adds over 200 new items, stations, weapons, decorative pieces and more to give you an experience like never before. Military presence in the Wastelands, Awful creatures that come out to play at night and an overhauled Progression system that rewards players of all types while increasing the distance it takes to get to the end game are some of the things awaiting your play through.


    Keep in Mind this is a mod that is very much a work in progress. There will be frequent updates and game save wipes when necessary. We can NOT offer help or support to older version of the Mod. Please stay Current if Possible.

    2.2 was a huge unexpected success and with 3.0 we tried our hardest to deliver a more rewarding and complete experience for all of you. This version is a labor of love for sure by many people. Our goal was to slow every possible gameplay style a bit to give a more rewarding and hopefully more scary survival experience. Day one will NOT be easy this go around!

    My first endeavour was very much a solo project with some input from our server members. This time around we assembled a team of the best people who understood what Ravenhearst is about. I want to give a second to thank them. You should as well. Without them, their hours of testing, arguing, discussion, brainstorming and blood sweat and tears 3.0 would not be what it is right now.

    Sinder, for being loyal as F and for her reassuring talks in my time of anger and doubt. She put in hours upon hours of questing, testing, starting over, designing our town for our server and good lord going over descriptions with a fine tooth comb. There is so much more that I can never truly thank her enough for.

    Dan Capo for his tireless work in food balancing, poi editing and pouring over XMLS for mistakes, misspellings, categories and so much more. Dan has truly been a gift to our mod. When you die of hunger, please give Dan a special thought

    Fallen Dice for his firmness on balancing, and helping me to see things when I was very biased in one direction. Frantic Dan for his work on checking weapons and balancing as well as progression and his patience in starting over. Copendub for his countless hours of testing during a busy schedule. Bradmin for his loyalty and his ideas as well as his help on the test servers, along with 2nd Recon for his inspiring ideas. Dex for his friendship and advice. So many people came together to make this mod special.

    Also bear in mind that there are SDX models in this game and as such loading times may be a bit slower than usual. Patience will be the key here. If you do experience in game lag turning down zombies can help with this.

    I want to give credit and thanks to those who have influenced me in ways I can not express. Pacco, Valmar, Dwallorde, sphereii, Guppycur, drkstardragon, Spider, Xyth, Skippy, Xtrakicking, StompyNZ and so many others who without your help and guidance I couldn't have made this mod possible.

    Special Thanks to Sirillion for working with us to create the awesome UI you see in game. You can check out his work here

    For another fantastic SDX mod check out Sergant1000 and his Experimental Recipes mod. Over the year of piecing together some of this mod we have included his pickaxe and his water bottles.

    A very special thank you to Xyth, Morte and the rest of the Starvation Team. The Vintorez model is indeed the model used in Starvation. This may not be distributed or used without their permission.

    Starvation

    Special thank you to Kaiser502 for his radiated sewers and generators.

    Thank you to Scomar for the German Translations. If you wish to translate for us in any other language please contact me.

    Special shout to Tin and his fantastic work on random gen and his discussions on Zombie AI. We have used many of his tweaks over the course of developing Ravenhearst and they have made our mod that much stronger. Check out his AWESOME harddcore mod The Devils Eden

    TopMinder gets a HUGE thank you for his awesome and amazing POIs like the Hospital. Andyjoki's Pyramid is a HUGE end game goal in Ravenhearst. We are eternally grateful for letting us include them.

    MANY huge thanks to a very talented new SDX modder for allowing the use of his vehicles in our mod stedman420.


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    Server Hosting


    Host Your Own Ravenhearst Server


    Bluefang currently hosts the 7 Day version and Streamer version of Ravenhearst! Just select the Ravenhearst option that is best for you! Their setup is flexible and offers everything you need. Want to upload your OWN XML edits and mods for others to play on your server? You can do that EASILY with full FTP Access.

    If you decide to rent with Bluefang using this link 5 percent of the sale will go towards adding new assets into the mod and is a great way to support its development. Bluefang is offering Ravenhearst free of any additional charges to their customers.

    NON Referral Direct Link To Bluefang


    Referral Link Below



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    Dedicated Server Links for 3.1.5


    The links below contain The entire Ravenhearst 3.1.5 Install, including Dedi files. They are an all in one for people who wish to play Single Player by direct downloading and can also be used by server managers or owners to place on their machines to run RH for a server.



    7 Days Horde Version Server Files

    The normal 7 day Blood Moon version for servers


    21 Days Horde Version Server Files

    Perfect for "always on" servers. You will get Blood Moons on every 21st day. Gamestages are also tweaked for this new Blood Moon schedule so hordes will not escalate too quickly.


    7 Day Horde Streamer Version Server Files

    Normal 7 Day Blood Moons but more streaming friendly. Features of this version include no nude/stripper zombies, profanity from traders and bandits removed no children zombies and copyright sound effects from the Night Terrors replaced to ensure DMCA free uploading.


    21 Day Horde Streamer Version Files

    21 Day Blood Moons but with the features of the Streamer version.


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    Extra Files


    Disabled Temperatures 3.1.5


    ----------------------------------------------------------------------------------


    Archived Files

    Looking for an older version of Ravenhearst? The links include an archived version of all major releases dating back to version 1.0.

    The following links will remain permanent if you would like to go back to an earlier version. These files each include all the extra files in a seperate folder like Extra Spawning, Disabled Weather etc. All links also provide the server files for each version if available.

    7 Day Horde Edition

    This is the default Ravenhearst mod with 7 day hordes, weather, nude zombies etc. Includes Server Files.


    21 Day Horde Edition

    This is the 21 Day Blood Moon Edition with all default settings. Includes Server Files.


    7 Day Horde Streamer Friendly

    This is the 7 Day Blood Moon Edition with Streamer Friendly settings including no nudity, no profanity and all copyrighted audio removed. Includes Server Files.


    21 Day Horde Streamer Friendly

    This is the 21 Day Blood Moon Edition with Streamer Friendly settings including no nudity, no profanity and all copyrighted audio removed. Includes Server Files.



    --------------------------------------------------------------------------------------------------

    DOWNLOAD MOD USING THE LAUNCHER

    The best way to download and STAY updated is through the Mod Launcher. This ensures you get the latest up to date files and also offers you way more variety in not only my mod but multiple other mods too. Designed by sphereii the Mod Launcher is an essential tool for the 7 Days Mod Playing Enthusiast.


    Current Version: 3.1.5
    Last edited by JaxTeller718; 1 Week Ago at 05:50 PM.

  2. #2
    Colony Founder JaxTeller718's Avatar
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    STATION ISSUES

    "Some of our stations have a fire effect that will not extinguish. This is due to the the custom 3-d asset not saving properly. There are 2 fixes for this.

    1. When you place a new station make sure you place something in it and turn it on and then off again. This will "save" the model as working properly and you will not have the permanent fire issue.

    2. If you already placed the station, you can empty it and pick it up if it is in a land claimed spot. Place it back down and then do the steps in 1. Place it, light it up and turn it off to "save" it.

    Unfortunately this is the only way to fix this issue on custom assets without removing the fire effect and sound completely and then you will not know if it is on or off unless looking inside it."





    Patch: 3.1.5
    NO Wipe Needed
    Required File Updates - materials.xml, blocks.xml, windows.xml



    -Fixed Underground stone mining giving back way less resources



    Patch: 3.1.4
    NO Wipe Needed
    Required File Updates - items.xml, recipes.xml, blocks.xml, localization.xml, windows.xml, quests.xml, entityclasses.xml, localization - quest.xml, rwgmixer.xml, buffs.xml, sounds.xml, Icons Folder



    -Added Wood Pillar 50 upgrades to recipes

    -Fixed Advanced Forge Quest asking for 5 pipes when 6 are needed

    -Fixed Description on Metal Siding

    -Recipe of Shock Trap now yields 5

    -Zombie Bear No Longer Attacks Zombies Out of Professional Courtesy

    -All fridges now cool drinks

    -Changed weight of WoodHard Mass to 10 from 36

    -Changed weight of Wood Medium Mass to 5 from 36

    -Train Cars no longer destroy into itself.

    -Added canned food to shamway loot

    -Fixed hops plant when harvested with hoe giving back potato seeds

    -Scrap Iron Blocks that can be Crafted Increased to 30 each to make the wood upgrade path more cost efficient

    -Scrap Iron Frames increased to 20 scrap iron

    -Buckets can now be filled in wells

    -Added Wood Pyramid Recipe

    -Fully edited Progression,Quest and Localization files for German Translations

    -Changed Rare Book to prob 0.2

    -Dirt and Grass fall traps Hay Trap requirement removed and replaced by dirt fragments

    -Increased chance of 5-7 drops

    -Added Colt Python to Rare Guns Loot

    -Increased Damage done by Colt Python

    -Added Wood Counter 2 and 3

    -Added Storage Shed to Advanced Workbench

    -Fixed some descriptions

    -Removed Snowberry Juice from Stoves

    -Added Volume to LSAT

    -Fishing Rod now Stacks to 1

    -Bread Stove Recipe now requires 1 Dough

    -Tree Growth times lowered from 420 to 360

    -Increased Crowbar Chance Slightly

    -Added Pan, Crucible and Tenderizer to Traders

    -Adjusted some loot for junk food and seeds.

    -Added Poured Concrete Stairs 50

    -Added Redone RE Mansion

    -All junk food now will reduce wellness by 0.01 (candy bars, soda, chips)

    -Fixed Adhesive and Fire Traps

    -Fixed improper loot list when breaking open a Secure Storage Chest

    -Added Dancapos fixed Prison

    -Fixed Spawning of Sinder and Dex houses (requires unexplored area)

    -Painkillers now remove 0.1 wellness when taken and only remove 5 Hydration

    -Adjusted Wellness and Hydration on serveral food items for better balance and to combat exploits

    -Fixed Streamer Versions not having the corrected Zombie Hitbox Models

    -Adjusted Boomstick and Reggie Special Damage

    -Removed Class Only Stations from Traders

    This hotfix does NOT require any restarts or wipes and will not break anything in your game. It is recommended to upgrade to this patch. We will no longer accept any bugs or questions on previous versions. The current version is the most stable version. Bluefang has the current version already so everything is set to go.
    ----------------------------------------------------------

    Contacting Me and Development Team Interaction


    I know a few of you have been looking for support and to have questions answered. I have been absolutely swamped with work, RL and working on 3.1 that I do not frequently have time to be able to come here and answer all questions. Your best bet is to head over to Discord and there are a number of VERY knowledgeable players and mods, myself included, that are always around to answer questions. It is a very active and great community. You will also find discussions on upcoming 3.0 features and guides to a lot of mechanics in Ravenhearst.

    Last edited by JaxTeller718; 1 Week Ago at 05:50 PM.

  3. #3
    Colony Founder JaxTeller718's Avatar
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    Previews



    Preview of Ravenhearst v4





    Doors and double doors. There is even a "Mining Door" that can lay flat thats a double door for those who want to make a wider mining entrance.




    Roaming "Bandits" but not the bandits you are used to.




    More themed boxes for those of us that love to use these. I AM taking suggestions for new themes to add to the game so we can cover all the bases

    And a video from one of our testers, who was taken by surprise at a new addition. A reworking of Tins ghouls with further tweaks to come.

    https://youtu.be/E85osM4j9Zo


    Video of me walking through a Hive POI. Hive POIs will have LOTS of low health zombies and a crate with special items in it in the middle of the house or business. These will look like any other house, so you will not know what you get until you are in it. These will be rare.

    https://www.youtube.com/watch?v=wA1aZKVuNp0

    **Updated June 14th**



    We are currently testing a beta candidate for 4.0. If this testing goes well we'll be putting some polish on it and then stress testing with our private whitelist for about a week or so. Estimates for release are early - mid July. I know this MAY clash with A17, and that was NOT my intention but I also know not everyone jumps into Experimental right way and waits for Alphas to be pushed to public release so this will give them something to bide their time until then. 4.0 is a MASSIVE reworking of everything in every area and adds a LOT more to do and accomplish. We know you will love it.



    Below is a small preview of what we have in store for you guys. More info and news will be released as we get further along. There is no estimated arrival date at this point but when we get a clearer vision of a time we will announce it. We want to make this one a smooth launch and avoid rushing it out at the end to meet a date like we did with 3.



    Summary of Some Changes


    -Cooking Class and quests

    -New Night Terrors

    -Additional and returning POIs

    -New RWGMixer

    -Consolidated Appliance Table Station (Combines microwave, coffemaker and blender into one station to reduce station bloat)

    -New Night Terror sounds and noises

    -Reworked Class Quests

    -Bandits Make Their Comeback

    -New Deco Items: Storage, Doors, more to come

    -New ores and minerals for more specific recipes. Limestone and Carbon with more to come.

    -Class Exclusives are now EXCLUSIVE and have been removed from loot (High Value Weapons)

    -No more single repair kit for every item. All weapons and tools have their OWN repair kits (Gun Repair Kit, Blades Repair Kit etc) each made with different materials that make sense for the items)

    -Gun Parts return from scrapping parts and can be used to repair guns

    -Beehives you can craft and harvest for honeycomb and wax

    -Consolidated Advanced Forge and Blacksmiths Station. The new Blacksmiths Forge is a beast and can make all metals and advanced recipes the AF and BS used to make.

    -Animals have a chance to drop Infected Meat. This meat can be "cured" through a process to become edible again.

    -Reworked Survival Class now feels like Survival. Exclusive Stone Hammer for Survival that acts as a basic wrench and repair tool you can craft but does not harvest as much as a wrench. Great starting tool.

    -Stone Knife for Survival Class that gives more harvest than a bone shiv

    -Rain Collectors and Chicken Coops are now unlocked immediately for Survival Class but wont be easy to craft.

    -New Carpenter's Bench replaces Wood Chipper. All wood items are made in it. Frames are still craftable on inventory.

    -Trioxin is now Medical Class Exclusive but can be unlocked at Player Level 80 now.

    -New zombies that can turn on each other and assist you but will STILL attack you. Their block damage is higher than normal zombies so don't watch for too long!

    -The Pig....is STILL a bastard.

    -Rebalanced Archery Perks and Damage

    -Gun Classes will now have the opportunity to be rewarded the Bullet Crafting Schematic after they complete their first quest.

    -All new The Ultimate Survivor Quest that you read when you enter the game. It is a journey for unlocking ALL classes and will reward you handsomely for completing it.

    -New Encumbrance system thanks to the genius of Sphereii. Items will now have a weigh value. There are 4 tiers of Encumbrance. Each tier as you fill your bag will slow you down and drain your stamina.

    -New reworked Infection and Rest Buff System

    -Car Alarms can now be triggered randomly and will alert nearby zombies to your presence.

    -New Lockpicking Skill. Safes now have much stronger health. You will need to become an expert Lockpick to unlock them. You start by unlocking doors and chests and as your skill grows you can craft Picks that can easily open safes. But you will need to find a special Drill to crack these safes first.

    -Rebalanced Loot (Crowbars, Wrenches and some schematics will now have more chances to appear in loot)

    -Over 15 new POIs so far and growing, some super rare, others more common. Some made just for RH. Special Hive versions of Traders and Magoli POIs! You wont know what you got until you are inside one :O

    -Some new fruits and food prep items. Unfortunately no fruit trees as we are absolutely OUT of IDs but promise when 17 RH happens we WILL have more model space to work with

    -NEW Blacksmiths Forge combines the Advanced Forge and Blacksmith Station into one powerful station.

    -Hollow Point Rounds, with appropriate tips make their return for all guns

    -Incendiary Ammo Makes its return!

    -Bullet Casings are now round specific to add to realism of bullet crafting.

    ------------------------------------------------------------------

    Also if you have not done so check out our website https://ravenhearst.enjin.com/

    We now have a work in progress Wiki which you can check out here
    Last edited by JaxTeller718; 1 Week Ago at 02:24 PM.

  4. #4
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    Class List for 3.0

    Each class provides exclusive recipes and tools or weapons. Listed below is what you can expect.


    **Handguns Class**

    Pistol
    9mm Bullets
    Ability to craft 9mm Bullets
    Recipe to repair and disassemble Pistol
    Handguns Questline
    Repair Kits and Repair Kit Schematic
    Exclusive Assembly of the Desert Eagle
    Exclusive Access to Ammo Crafting


    **Rifles Class**

    Includes all Assault, Hunting and Sniper Rifles
    SMG
    9mm Bullets
    Ability to craft 9mm Bullets
    Recipe to repair and disassemble the SMG
    Repair Kits and Repair Kit Schematic
    Rifle Questline
    Exclusive Assembly of the M25 Sniper
    Exclusive Access to Ammo Crafting


    **Shotguns Class**

    Sawed Off Shotgun
    Shotgun Shells
    Ability to craft Shotgun Shells
    Recipe for the Sawed Off Shotgun and Ammo
    Shotguns Questline
    Repair Kits and Repair Kit Schematic
    Exclusive Assembly of the Double Barrel Shotgun
    Exclusive Access to Ammo Crafting


    **Bows Class**

    Crossbow
    Ability to craft Stone Crossbow Bolts
    Recipe for the Crossbow
    Bows Questline
    Exclusive Access to the Crossbow Repeater
    Exclusive Access to Iron and Steel Arrow Crafting


    **Blunt Weapons Class**

    Spiked Club
    Blunt Weapon Questline
    Spiked Club Schematic
    Exclusive Access to craft Lucille
    Forged Iron to Repair the Club


    **Blade Weapons Class**

    Kukri
    Blade Weapons Questline
    Exclusive Access to the Katana
    Forged Iron to Repair the Knife
    Hunting Knife Recipe


    **Farming Class**

    Iron Hoe (Through Quests)
    Seed Packs (Through Quests)
    Blunderbuss
    Blunderbuss Ammo
    Mortar and Pestle Recipe
    Pitchfork
    Ability to craft Seeds
    Exclusive Access to the Composter
    Exclusive Access to Seed Crafting
    Exclusive Access to the Water Well
    Exclusive Access to the Double Blunderbuss

    **Survival Class**

    Claw Hammer
    Wooden Bow
    Iron Arrows
    Skinning Knife (Through Quests)
    Butcher Knife (Through Quests)
    Cooking Grill and Pot (Through Quests)
    Extra Food Items
    Exclusive Access to craftable jars, Stoves, Dew Collector, Pot, Grill and Chicken Coop


    **Medical Class**

    Extra Medical Supplies like bandages, kits, and crafting items
    Scalpel
    Medical Questline
    Exclusive Access to crafting antibiotics and first aid kits
    Beaker (Through Quests)
    Exclusive Access to better splints and bandages

    **Average Joe Class**

    Hardcore Class gets barely nothing.

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    Mods That Have Inspired Me And Ones You Should Definitely Check Out

    The Remaining

    War of the Walkers

    Valmod

    Craftworx

    A Clockwork Project

    GNAMod

    Starvation

    ComSenMod

    Bad Company

    True Survival

    Darkness Falls

    The Devils Eden

    Guppycur's Medieval Mod

    FennecMod

    In the Launcher under Dawn of the New Apocalypse you will find a few different versions. You will see Single Player editions one with the 7 days Hordes and one with the 21 Day Hordes by sphereii. You will also find a Streamer Friendly version of the mod since it has been discussed without the nude zombies or the profanity from the traders as well as the removed audio files from the Nightmares so you can upload to YouTube without getting hit with a DMCA notice. The final 2 links are for our private community. Test Branch is used exclusively for testing new mods and changes and is not considered playable. The final link is the install that we use on our Private White Listed Server and is not intended to be used for Single Player, only by the members of our Server Community.
    Last edited by JaxTeller718; 3 Weeks Ago at 01:09 AM.

  5. #5
    Colony Founder JaxTeller718's Avatar
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    Setting Up a Server (Special Thanks to BMT for these Instructions)

    Quote Originally Posted by BMT View Post
    I just started too but it's not too hard to setup compared to other games. here's how I have a working setup for a dedicated running from a local machine, that also connects as a client to play.

    Install 7 Days to Die Dedicated Server in your Steam tools library. (and install 7 Days To Die itself already if you haven't )

    Get yourself 7D2D RAT (Remote Admin Tool), along with the BCManager and server fix mods it tells you to get on its download page. Get the 7D2D Mod Launcher, set your mod install destination to anything outside of your Steam install and then install whichever day schedule you're planning on playing (using the option to copy from your steam directory), so in my case I got Ravenhearst SDX SP 21 Day Blood Moons (which will make that folder where you have specified - eg. C:\7D2D\Dawn_of_the_New_Apocalypse\Ravenhearst_SDX _SP_21_Day_Blood_Moons\ - I'll refer to this as Ravenhearst Install).

    Extract the 2x mods required for 7D2D RAT (BCManager and 3x Allocs_ folders) into your Ravenhearst Install mods folder.

    Copy the 7DaysToDieServer_Data, Data and Mods folder from your 7 Days To Die Dedicated Server folder (in your SteamLibrary/steamapps/common) to the Ravenhearst Install. Also copy the 7DaysToDieServer.exe* from your dedicated folder to the Ravenhearst Install.

    Configure your server settings using 7D2D RAT. If you are running the host from the same machine make sure to check 'Enable Local Server'. Make sure the Server Path dir is set to your Ravenhearst Install. Set the executable name to 7DaysToDieServer.exe*. Make sure Telnet is enabled in the connections tab (essential for controlling the server with RAT). Click Start server, if its the first time making the server and using a new seed give it a while to generate the world, it may seem unresponsive for a few minutes. Then you and your peeps join using the Mod Launcher!

    Update, minor notes: If you play a private server with friends you don't need to worry about using EAC. Make sure you and your players have "Refresh Mods Automatically" checked in your Mod Launcher!

    Official White Listed Server

    While everyone here is allowed to use this mod on their servers as they see fit we DO have an Official Server where this mod was developed and where you can find various members from this thread and forum playing occasionally, as well as myself and my wife. We have been proud to offer a safe and fun interactive community for over 2 years now. You may sign up to our website here if you are interested in playing with us. Keep in mind you will need to fill out an application and have no other Vac or 7 Days GBL bans to join us. We are a PVE server.

    Dawn of the New Apocalypse Website

    Application


    ------------------------------------------

    Streamers Who Have Streamed Ravenhearst


    A Huge thank you to the following for getting immersed into the world of Ravenhearst!



    Mike Pope

    Grumbul
    My IDOL has finally done a play of Ravenhearst! Please check it out.

    KnightRath
    Amazing member of our Discord community. VERY entertaining and incredibly sexy

    Boop
    Boop is a streamer on our official server who streams from the server

    Lumun

    TexCubSF
    Another idol of mine in the streaming community who play ALL types of mods

    Malivia Gaming

    SecondClassElitist

    Games4Kickz
    The LEGEND!

    TheSupas

    SunBunnie888
    VERY loyal Ravenhearst Hardcore Streamer

    CrypticGirl
    Cryptic streams from our server and also does LetsPlays!

    Grinnie

    GameEdged

    Games4Kickz YouTube Lets Plays

    Syntx81

    Copendub
    Member of our official server very active in our Discord

    Amrath
    Member of our official server very active in our Discord


    -----------------------------------------------------------------------------------
    Last edited by JaxTeller718; 3 Weeks Ago at 01:10 AM.

  6. #6
    Colony Founder JaxTeller718's Avatar
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    What is Ravenhearst

    -Redesigned Weapon and Tool Progression. There are now Primitive Crafting, Iron Crafting and Steel Crafting Skills. Each tool and weapon has been assigned to these and you can not unlock the next tier until you have progressed in the first one.

    -The campfire is now only for basic necessities. To make more complex recipes you will need the new Advanced Campfire. For the best wellness and fullness there are several stoves which you can use to cook more complex recipes.

    -Bigger Backpack now carries 72 items

    -Storage Box you can write on using text inputs. In MP this is a bit buggy as the players near you wont be able to see what you write, only you can.

    -Night terrors that only come out at night do significant damage and are hard to kill but the rewards may JUST be worth it! These are mostly found in Wasteland and Burnt Biomes.

    -Stations with new and updated models include a Blacksmithing Station for crafting tool heads, which you use to make tools and weapons, Drying Rack for curing leather and hides and making paper as well as Jerky and Trail Mix, Tailor Station for crafting leather and cloth armor and clothing and a Decoration Station which includes dozens of new recipes and blocks for all of your decorating needs.

    -New melee weapons to make melee fun including Katanas, Pipes, Axes, Knives and Spears.

    -New models for Rain Catchers, Chicken Coops and Composters.

    -Trash Can that allows you to place items in and empty them like a real trash can

    -Sphereii's Transmogrifier that mixes and matches zombies of all types for a unique and scary experience

    -21 Day Blood Moon Hordes option that will only spawn a Blood Moon on 21 Days giving you time to prepare and some breathing space. Subsequent hordes spawn on Days 42, 63, 84 etc. There is also a regular 7 Day Blood Moon Horde version.

    -Workbench is now split into 2 benches, regular does your normal backpack recipes with no tools and no combine, Advanced does workbench only recipes with tools and has a combine feature.

    -New guns based off Walkers models and new models for some brand new guns. These guns have different sounds and scopes and bring a new feel to the gun game in 7 Days.

    -Diamond encrusted tools that give an end game advantage.

    -Steel and Diamond Minibikes

    -Redone Ores in Biomes. Made Biomes more important. Now you NEED to find other biomes and set up mining outposts. Snow gives more Potassium, Burnt gives more Coal and Fertilizer, Desert gives more Oil, All Forests give more Iron, Plains gives more Lead and Wastelands give Copper, Zinc and more chances of finding Diamonds. Gravel usually leads to veins but you may need to dig around a little to find an ore

    -New traps like fire traps, dirt traps that you can place over a hole and exploding chest traps for nosy neighbors.

    -Food Prep Table for preparing meals and cutting meat.

    -Skill books you can find in the world that give you extra points in skills when you read them.

    -Seeds are now crafted in the Mortar and Pestle, which also does a few other recipes. Seeds are now restricted to the Farmer Class. Aloe is open to all.

    -The Auger and Chainsaw now are part of the Electric Tools skill. When you use them this skill will level up.

    -New Cooking perk that you can purchase which will speed up Cooking and grant you access to Advanced Cooking recipes.

    -Extended Magazines and Scopes and Silencers for all the basic guns in the game.

    -Over 100 craftable blocks added from Creative.

    -Craftable electric charges you can apply to fences and some weapons to make electrified items.

    -Halicopter you can craft will take your loot home for you! The recipes is currently disabled but can be enabled in the recipes.xml. This will cause major issues on MP servers so do NOT use them on MP.

    -Craftable bricks that are used to make all brick blocks.

    -Skill that allows you to breathe underwater longer

    -Messy and Dirty buffs that you can pick up from looting corpses. You can make a wet towel to clean off. If you do not clean up in time the mess will get worse and you will need a soapy wet towel. Ignoring it for too long will result in infection.

    -Infection has been redone slightly to make it more deadly.

    -Multiple new workstation tools that you must find in loot in order to craft items in stations.

    -Sticks make their triumphant return! Wood can be scrapped into sticks to make arrows splints and more.

    -Craftable polished wood and textile that is used in all extra decorating recipes so they are easier to find.

    -Snakes now poison you. You will need Anti Venom to heal yourself.

    -The forge is now a basic item that can craft only the simplest of items. For more advanced crafts you will need to unlock and craft an Advanced Forge.

    -Mining and construction tools now have a very rare chance to drop and can only be found in traders through Secret Stash. This is to curb getting too many great tools early on and make them feel quite special when you do get them.

    -Over 60 unique and rare posters with more being added that you can collect and hang on your wall

    -Harvesting items now gives Leather Strips instead of Straight Leather which must be combined to make Leather. Using a Drying Rack is now mandatory for curing all leather.
    Last edited by JaxTeller718; 3 Weeks Ago at 01:11 AM.

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    Colony Founder JaxTeller718's Avatar
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    Last edited by JaxTeller718; 3 Weeks Ago at 01:11 AM.

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    Last edited by JaxTeller718; 3 Weeks Ago at 01:11 AM.

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    Last edited by JaxTeller718; 3 Weeks Ago at 01:11 AM.

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    Refugee Virrus's Avatar
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    This looks great, looking forward to try this one

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    Tracker The Lorax's Avatar
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    Is there a Dedicated Server download?

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    Colony Founder JaxTeller718's Avatar
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    Quote Originally Posted by The Lorax View Post
    Is there a Dedicated Server download?
    Yes there will be very shortly. Had to get our server up and running quickly. Doing that now

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    Quote Originally Posted by JaxTeller718 View Post
    Yes there will be very shortly. Had to get our server up and running quickly. Doing that now
    Roger. Thanks for the quick reply. Sounds like it will be an interesting mod.

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    Colony Founder JaxTeller718's Avatar
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    Dedicated versions now uploaded in the third post for those who enjoy co-op and server play

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    Reconstructionist Darkstardragon's Avatar
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    Holy cow jax, now i know why you were taking your time lol. All i gotta say is i better be whitelisted

    76561198067088370

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