Page 71 of 94 FirstFirst ... 2161697071727381 ... LastLast
Results 1,051 to 1,065 of 1401

Thread: Ravenhearst Mod

  1. #1051
    Scavenger Ajbass's Avatar
    Join Date
    Aug 2014
    Posts
    38
    Rep Power
    0
    Are there any recommended game settings for Ravenhearst?

    Only reason I'm asking is because I opted to play Warrior, as Nomad on Vanilla got to a stage where it wasn't challenging, but I wasn't sure if this mod was created with that in mind already, and therefore I should stay with the default of Nomad?

  2. #1052
    Colony Founder JaxTeller718's Avatar
    Join Date
    Aug 2015
    Location
    The Clubhouse
    Posts
    3,233
    Rep Power
    1
    Quote Originally Posted by Gamida View Post
    Jax, stabby made a tracker knife and we feel that 500 forged steel was a bit steep, could you drop it a bit?

    Haha i have seen this before. it is very weird. we don't see it on our server.

    You made me go and look at the recipes for a 500 steel mistake. Darn you!

    - - - Updated - - -

    Quote Originally Posted by Ajbass View Post
    Are there any recommended game settings for Ravenhearst?

    Only reason I'm asking is because I opted to play Warrior, as Nomad on Vanilla got to a stage where it wasn't challenging, but I wasn't sure if this mod was created with that in mind already, and therefore I should stay with the default of Nomad?
    It depends which version you are playing. The 21 day has adjusted gamestage rates to account for the time in between the hordes. The 7 day one is vanilla.

    I will post a recommended setting file soon.

  3. #1053
    Colony Founder JaxTeller718's Avatar
    Join Date
    Aug 2015
    Location
    The Clubhouse
    Posts
    3,233
    Rep Power
    1
    Patch: 2.11.03 No Wipe Needed Required File Updates - XML

    -Fixed Machete Blade recipe so it can be crafted in Blacksmith Station

    -Added a Debuff to Extreme Blood Loss to Blood Bag. Otherwise the buff would not go away.

  4. #1054
    Hood Ornament Gamida's Avatar
    Join Date
    May 2015
    Location
    The Rock
    Posts
    2,941
    Rep Power
    1
    Quote Originally Posted by JaxTeller718 View Post
    Haha i have seen this before. it is very weird. we don't see it on our server.

    You made me go and look at the recipes for a 500 steel mistake. Darn you!
    lol, the thing that surprised us the most was even though the size of the knife was increased the amount of detail in it was amazing.

  5. #1055
    Refugee
    Join Date
    Aug 2017
    Posts
    24
    Rep Power
    0
    Quote Originally Posted by StabbyU2 View Post
    Well I will tell you exactly what i will do with this knife... spin a 360 and mow down everything in sight lol.
    LOOL
    hahahahahaha

  6. #1056
    Refugee
    Join Date
    Dec 2017
    Posts
    6
    Rep Power
    0

    Mod wont work

    Hello!

    Today i rented a server on bluefang trough your link, and with the wonderfull (!) help of bluefang the server is now up !

    Bluefang suggested me that its best to use the 7d2dmod launcher, i have downloaded it and watched the tutorial on how to get things working.

    I have downloaded the ravenhearst mod, and tried to join my server but half the icons were question marks.
    I looked in the mod launcher again and noticed i used the single player version.
    So i deleted it and downloaded the dedi one, but now if i start the game i cant even enter my server.

    Any suggestions on how to get the mod working on my end?

  7. #1057
    Scavenger
    Join Date
    Oct 2017
    Posts
    31
    Rep Power
    0
    Quote Originally Posted by Exxodous View Post
    Are lockpicks intended to be single use? Odd that they have a quality rating if they all go poof after using.
    I have this same question.

    Also, can I get a hint on the location of a welding torch?

  8. #1058
    Refugee
    Join Date
    Dec 2017
    Posts
    2
    Rep Power
    0
    Quote Originally Posted by SirCheeze View Post
    Hello!

    Today i rented a server on bluefang trough your link, and with the wonderfull (!) help of bluefang the server is now up !

    Bluefang suggested me that its best to use the 7d2dmod launcher, i have downloaded it and watched the tutorial on how to get things working.

    I have downloaded the ravenhearst mod, and tried to join my server but half the icons were question marks.
    I looked in the mod launcher again and noticed i used the single player version.
    So i deleted it and downloaded the dedi one, but now if i start the game i cant even enter my server.

    Any suggestions on how to get the mod working on my end?
    I had to uninstall the game, delete the directory and reinstall the game, then use the launcher. I had some old mods in my source directory from when I first started trying to figure things out and it was messing with the Ravenhearst mod.

  9. #1059
    Refugee
    Join Date
    Dec 2017
    Posts
    2
    Rep Power
    0

    Lumberjack mission bugged

    Heya Jax,

    I found that the Lumberjack kill mission isn't properly counting my kills. I started with a Steel Firexe and that didn't work on 5 kills. Swapped to an Iron Fireaxe and got credit for 1. Killed 5 more with Iron and still no go. I Bounced my server and got credit for a second one, but now I not getting credit for kills at all. Any idea on this? The thread search tools here are kinda garbage, so i couldn't find anything about this being a known issue.

  10. #1060
    Reconstructionist Space4Ace's Avatar
    Join Date
    Nov 2015
    Location
    QC, Canada
    Posts
    627
    Rep Power
    1
    Quote Originally Posted by JaxTeller718 View Post
    Patch: 2.11.03 No Wipe Needed Required File Updates - XML

    -Fixed Machete Blade recipe so it can be crafted in Blacksmith Station

    -Added a Debuff to Extreme Blood Loss to Blood Bag. Otherwise the buff would not go away.
    Please Jax, one more update... please add the Santa hats back in the game. You can remove them once you release 3.0 in early 2018.

    Wonderful mod by the way... My favorite!

  11. #1061
    Survivor
    Join Date
    Jun 2017
    Posts
    86
    Rep Power
    0
    I have a quick question about a POI. Is the Retirement Village supposed to be in this mod? Was it ever in? did it get taken out?

    The reason i ask is that i have looked all over for it and have not found one on my map...i know they are usually rare if at all, but it got me to go looking in the files. I see the files in the Prefabs folder, but it is not referenced in the rwgmixer file so i dont think it would even be on a new map.

  12. #1062
    Refugee
    Join Date
    May 2017
    Posts
    1
    Rep Power
    0
    Hey guys, I have a small question. How do I make flour in this mod. Does it come from a book or a skill or a quest line?

  13. #1063
    Tracker ajlam05's Avatar
    Join Date
    Jul 2016
    Location
    NJ
    Posts
    171
    Rep Power
    1
    Quote Originally Posted by JaxTeller718 View Post
    To play co-op the person hosting needs the dedicated version of the mod you wish to play. The person connecting would use the SP /normal version of the mod they are running.
    Is there a video on making one cause once i downloaded the 3 zip files i was very confused

  14. #1064
    Scavenger
    Join Date
    Oct 2017
    Posts
    49
    Rep Power
    0
    Jax, think you went a bit too far in nurfing starter weapons. Wooden bow (150 quality) with stone arrows takes 3 head shots on a weak enemies to knock them down. And 2 swings with a reinforced 150 quality club to finally kill them.

    Survivalist difficulty, Archery is at 25 points (+11.9% damage) + 1 point into robin hood (+10% damage).

    Stone axe does only 5 damage to locked wooden supply crates (while doing 25 damage to any other wood blocks). This looks like a bug.

    I just checked vanilla, it takes 2 arrows to the head to knock down and one hit with a wooden club (both 50 quality) to kill regular zombies.


    If you want to make early game incredibly frustrating you are on the right path. Looking forward to 3.00 and hopping things are more balanced.

  15. #1065
    Refugee
    Join Date
    Dec 2017
    Posts
    20
    Rep Power
    0
    I am a noob to mods .... do I do this correctly?

    - first load down Dawn of the Apocalypse Whitelist (or does this only work for whitelistet servers? are there any nonewhitelistet and do I need a different version for them?) or do I need to donload the "Dedi" version then (Dedi is required for online gaming, right?)

    - in the browser of the game, is there any chance to see, if a server is running ravenhearst? (not looking into joining a server on day 80, so I am basically looking for a Ravenhearst server with not so long an uptime)

    - once I have a mod matching a erver, do I just join and the mod is automatically activated? And do vanilla servers still work even when Ravenhearst is installed?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •