I just built an arena in my SP game, stocked on weapons/ammo, raised heat and spawned screamers non-stop. First I was looting zeds, but later just gave up on looting and just kept killing them. Got to lvl 100, but it is still slow, now I'm crafting exploding crossbow bolts hoping it will speed the process.
am not 100% sure of the trigger but it seems to have something to do with leveling up from level 1 cooking to level 2....has happened to 3 of us on server now already. I have also seen others post about it.
At time I was at level 59 about to go to level 60. I started cooking ( 1 chunky beef soup, 1 bowl of stock, 4 bowls of ramen). My cooking level went from 1 to 2 and when it did my level went from 59 to 60 and my points went from (46-low 50's, not 100% sure on this now) to 833.
The 2 others it has happened to on server I play on had similar experience. Not sure of XP levels but cooking was going from 1 to 2.
hello, where is the diamond and other raw materials?
so you actually got a metric f-tonne of skill points, even tho only leveled one level? on a skill that's not supposed to level you by cooking.
is that right?
a little different, but we had someone get a nre while opening a sink, they ultimately had to force close the game, but while they were trying to escape the error console, they could see the timer on their scavenge kept resetting, as if they were looting it over and over again.
sure enough when they came back in game, their scavenging was at 100. weirdest thing ever.
iirc, their log showed nothing out of the ordinary whatsoever.
i hate the error console hijack.
yeah, got somewhere in range of 775+ points....and the cooking only went up a level....my xp level went from 59 to 96...so I had gained around 36 points there. I say 36 instead of 37 because when the cooking leveled it was enough to level my xp to 60 but jumped to 96.
And cooking doesn't level your cooking skills? I am pretty sure it said something about cooking when I leveled.
All I know right now is it has my character out of whack and I have to try and compensate by subtracting (so close as I can) from my current points to get what I assume is my current level and skill points.
When 3.0 comes out and server is reset (if they continue on with Ravenhearst) I will try and stay away from cooking anything until someone else has tried it first![]()
Last edited by Gamida; 01-02-2018 at 10:07 PM.
yeah when he released it, it was a sit and stare at the campfire thing, the 1-100 skill, all it did was decrease your cook times on items, then there was still the advanced cooking to unlock some recipes, unlocked based on that 1-100 skill.
then it was changed (i THINK before you guys picked it up, but i could be wrong) to a manual 1/10 skill that you just funneled points into, with the same result, decreased cook times, and unlocking adv. cooking.
Hi
I host my server 7 days to die , how I install the mod ravenhaerst in my serveur in ubuntu?
Thx
Last edited by Tuxette; 01-07-2018 at 02:29 PM.
GAMIDA!! I love you. Your love of stews has solved one of the most annoying bugs we have had! Sliced Raw meat has a crafting ingredient xp property and THAT was allowing massive xp gains from cooking with it!
You deserve a medal sir. Chocolate interior optional but gladly granted!
Can't really take credit for it as I wasn't only one who had noticed it happened while cooking, but I am glad you found the problem. The thanks we will enjoy will be the earliest release possible of the next version.
Keep up the good work.
And sphereii, I don't look nearly that cute![]()
Man really disappointed Rolling Papers is not a recipe. Especially after costing 10 skill points to be able to roll a joint. Can Rolling Papers be added with new release? Lower the Joint skill point requirement to something more reasonable like 5?
Noted an inconsistent design in my recent play:
Iron Fireaxe recipe requires advanced tool bench, where as Iron Pickaxe and Iron Shovel do not.
Seems all 3 Iron tools should have same requirement.
Patch: 2.2 No Wipe Needed Required File Updates - XML, DLL
-Removed Auto Favoriting from the Dlls
-Added a fix for the eating and bandaging from inventory and fire bug. You STILL may see it if you spam click too fast though, so go slow and steady on it. Tested and it is a DRAMATIC improvement.
-Machete Blade will now be craftable in the Blacksmith Station
-Material adjustments on the Bridge Blocks
-Kitchen Table materials now match up.
-Added more wellness to foods and slightly increased wellness on existing foods.
-Removed all Ingredient XP (should prevent "magical level ups")
-Nano terrain blocks are now spawn free
-Using the Admin Nailgun will now no longer level Construction Tools
I know a few of you have been looking for support and to have questions answered. I have been absolutely swamped with work, RL and working on 3.0 that I do not frequently have time to be able to come here and answer all questions. Your best bet is to head over to Discord and there are a number of VERY knowledgeable players and mods, myself included, that are always around to answer questions. It is a very active and great community. You will also find discussions on upcoming 3.0 features and guides to a lot of mechanics in Ravenhearst.
https://discord.gg/YBHD9f3