Page 85 of 219 FirstFirst ... 3575838485868795135185 ... LastLast
Results 1,261 to 1,275 of 3271

Thread: Ravenhearst Mod

  1. #1261
    Hood Ornament Gamida's Avatar
    Join Date
    May 2015
    Location
    The Rock
    Posts
    3,673
    Rep Power
    1
    Quote Originally Posted by JaxTeller718 View Post
    GAMIDA!! I love you. Your love of stews has solved one of the most annoying bugs we have had! Sliced Raw meat has a crafting ingredient xp property and THAT was allowing massive xp gains from cooking with it!

    You deserve a medal sir. Chocolate interior optional but gladly granted!
    Quote Originally Posted by sphereii View Post
    I'll do it!

    Can't really take credit for it as I wasn't only one who had noticed it happened while cooking, but I am glad you found the problem. The thanks we will enjoy will be the earliest release possible of the next version.
    Keep up the good work.

    And sphereii, I don't look nearly that cute

  2. #1262
    Ranger
    Join Date
    Feb 2017
    Location
    Above dirt
    Posts
    340
    Rep Power
    1
    Man really disappointed Rolling Papers is not a recipe. Especially after costing 10 skill points to be able to roll a joint. Can Rolling Papers be added with new release? Lower the Joint skill point requirement to something more reasonable like 5?


    Noted an inconsistent design in my recent play:

    Iron Fireaxe recipe requires advanced tool bench, where as Iron Pickaxe and Iron Shovel do not.

    Seems all 3 Iron tools should have same requirement.

  3. #1263
    Survivor
    Join Date
    Nov 2016
    Posts
    80
    Rep Power
    0
    Quote Originally Posted by fragtzack View Post
    Noted an inconsistent design in my recent play:

    Iron Fireaxe recipe requires advanced tool bench, where as Iron Pickaxe and Iron Shovel do not.

    Seems all 3 Iron tools should have same requirement.
    Noticed this as well, but as they are doing away with the tool head system in RH 3.0 I didn't think it was worth reporting.

  4. #1264
    Colony Founder JaxTeller718's Avatar
    Join Date
    Aug 2015
    Location
    Ravenhearst
    Posts
    3,670
    Rep Power
    1
    Patch: 2.2 No Wipe Needed Required File Updates - XML, DLL



    -Removed Auto Favoriting from the Dlls

    -Added a fix for the eating and bandaging from inventory and fire bug. You STILL may see it if you spam click too fast though, so go slow and steady on it. Tested and it is a DRAMATIC improvement.

    -Machete Blade will now be craftable in the Blacksmith Station

    -Material adjustments on the Bridge Blocks

    -Kitchen Table materials now match up.

    -Added more wellness to foods and slightly increased wellness on existing foods.

    -Removed all Ingredient XP (should prevent "magical level ups")

    -Nano terrain blocks are now spawn free

    -Using the Admin Nailgun will now no longer level Construction Tools

    I know a few of you have been looking for support and to have questions answered. I have been absolutely swamped with work, RL and working on 3.0 that I do not frequently have time to be able to come here and answer all questions. Your best bet is to head over to Discord and there are a number of VERY knowledgeable players and mods, myself included, that are always around to answer questions. It is a very active and great community. You will also find discussions on upcoming 3.0 features and guides to a lot of mechanics in Ravenhearst.

    https://discord.gg/YBHD9f3

  5. #1265
    Ranger
    Join Date
    Feb 2017
    Location
    Above dirt
    Posts
    340
    Rep Power
    1
    Got a map drop yesterday. After 900 zombie kills.

    Seems a bit too scarce.

  6. #1266
    Refugee
    Join Date
    Dec 2016
    Posts
    1
    Rep Power
    0
    Anyone else missing all the recipes in tables and stations? Some items do show up in certain categories but it's all messed up in general, e.g., research desk finds items only by manual search, when entering/opening the desk, nothing shows up by default.

  7. #1267
    Reconstructionist Jay_ombie's Avatar
    Join Date
    Nov 2013
    Location
    UK - Birmingham
    Posts
    578
    Rep Power
    0
    We got a problem with the 7D launcher and the update ? - crashes for me.

  8. #1268
    Colony Founder JaxTeller718's Avatar
    Join Date
    Aug 2015
    Location
    Ravenhearst
    Posts
    3,670
    Rep Power
    1
    Quote Originally Posted by Jay_ombie View Post
    We got a problem with the 7D launcher and the update ? - crashes for me.
    Sounds serious.

    Can we help?

    - - - Updated - - -

    Quote Originally Posted by Gothyc View Post
    Noticed this as well, but as they are doing away with the tool head system in RH 3.0 I didn't think it was worth reporting.
    Not doing away with, streamlining

    And that is fixed in 3.0 for sure.

  9. #1269
    Reconstructionist Jay_ombie's Avatar
    Join Date
    Nov 2013
    Location
    UK - Birmingham
    Posts
    578
    Rep Power
    0
    Quote Originally Posted by JaxTeller718 View Post
    Sounds serious.

    Can we help?

    - - - Updated - - -


    Since latest update, the launcher will not load game/mod with out crashing.

  10. #1270
    Colony Founder sphereii's Avatar
    Join Date
    Dec 2015
    Posts
    2,940
    Rep Power
    1
    Quote Originally Posted by Jay_ombie View Post
    Since latest update, the launcher will not load game/mod with out crashing.
    Can you provide log files?

  11. #1271
    Scavenger
    Join Date
    Dec 2015
    Posts
    45
    Rep Power
    0
    I had a problem with it last night not loading, but working fine now.

  12. #1272
    Hood Ornament Gamida's Avatar
    Join Date
    May 2015
    Location
    The Rock
    Posts
    3,673
    Rep Power
    1
    Not sure what happened but I ate a antibiotic from inventory to cure my infection and it didn't work...waited a while and tried again and still didn't do it. I tried from toolbelt and still didn't work. Waited another while and ate from toolbelt and it cured me.
    Will try again next infection and see if it still happens or was a fluke.

  13. #1273
    Refugee Nickso's Avatar
    Join Date
    Jan 2018
    Posts
    14
    Rep Power
    0

    Need some pipes!

    Hello there, Im kind of new with the game (4 hs Vanilla) and 24 Hs with Ravenhearst and I LOVE the mod, Im not new to modding communities as I played other known games with mods.

    I have a question, Im trying to make a forge, for what I saw on those 4 hs playing Vanilla 'Short Iron Pipe' was very common, now with Ravenhearst installed I don't seem to find any. I do love to roam, avoid packs of zombies and loot everything I see, but I need help on where I can find this item. I looted cars (all types), trash, bags, purses, file cabinets, entered cities, etc but I don't seem to find any.

    Now I watched GameEdged let's play on youtube and lucky enough he found a pipe in 20 min of gameplay, 1st day at 10 Am on a trash bag on a road, hell if I looted those bags and nothing.

    Also, we are on Version 2.2 right?


    Best Regards Survivors!

  14. #1274
    Reconstructionist sinda's Avatar
    Join Date
    Dec 2015
    Location
    arcadia
    Posts
    578
    Rep Power
    1
    you can find them all the ways you did in vanilla, trash, sinks, dismantling things, etc, and you can craft them with forged iron, or in the forge directly. might be advanced forge though, can't remember.

  15. #1275
    Refugee Nickso's Avatar
    Join Date
    Jan 2018
    Posts
    14
    Rep Power
    0
    Quote Originally Posted by sinda View Post
    you can find them all the ways you did in vanilla, trash, sinks, dismantling things, etc, and you can craft them with forged iron, or in the forge directly. might be advanced forge though, can't remember.
    I did find one on a bag of trash on the road, now I need another one, at least I have the Bellow.

    It is amazing how scarce that item is on Ravenhearst.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •