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Thread: Servertools updated to 5.5

  1. #556
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    18.1.2
    Built using Alpha 18.1 experimental assets
    Functions with 18.1 experimental and 18.0 Stable

    18.1.2
    Added more data points for delays in custom commands allowing up to 20 commands with delays
    Fixed chat command /claninvite bug that made accepting not work
    Fixed chat command /waysave saving names with a space in it
    Fixed chat command /shop
    Changed EntityCleanup to automatically send backpacks to the surface if detected too low
    Changed fail safe when a hanging server is detected after shutdown. Now forces .exe to close
    Changed Wallet system to calculate properly and blocks negative wallets automatically
    Updated phrase 581,583

  2. #557
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    I have the following error when I want to use the /market command:

    2019-11-01T02:09:54 328.532 ERR [MODS] Error while executing ChatMessage on mod "Server Tools"
    StackOverflowException: The requested operation caused a stack overflow.

    Is there a solution?
    Last edited by GrayCynic; 11-01-2019 at 01:14 AM.

  3. #558
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    18.1.3
    Built using Alpha 18.1 experimental assets
    Functioning with 18.1 experimental and 18.0 stable

    Added console command wallet all. Adjusts all online player wallets at the same time
    Fixed using player id in /claninvite to invite players to a clan
    Fixed chat command /market causing stack overflow when command cost was above 0
    Fixed and improved code for Bank deposit and withdrawl
    Fixed Player_Log format and added cosmetic item mods
    Fixed Whisper tool not working. Use the player name or id
    Changed Custom_Command permissions. Each command can turn on or off permission via the xml
    Changed code for Player_Logs improving it and ST no longer needs Allocs Fixes
    Changed Bank tool to no longer have a limit
    Changed Reserved_Slots system to avoid kicking too many people and function better
    Changed code for Auction_Box to clean it up. Takes item from first slot of secure loot
    Removed Reserved_Check option and corresponding chat command /reserved
    Removed phrase 582

    - - - Updated - - -

    Fixed in the latest release 18.1.3. Thanks for the report.

  4. #559
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    Version: 18.1.4

    Added Message_Color tool. Controls the color of general messages in chat
    Added Poll tool to the config
    Added option to Chat_Flood_Protection called Wait_Time. The time players wait after spamming
    Added option to Bank called Player_Transfers. Allows player transfers between bank accounts
    Added chat command /clanrequest. Sends a request to join a clan. Only clan owners can accept
    Added chat command /reserved to display the time remaining
    Added trigger clanrequest to slot #45
    Added trigger reserved to slot #69
    Added option to Lobby called Donor_Only. Locks the command to donors
    Added option to Market called Donor_Only. Locks the command to donors
    Added Bicycles, MotorBikes, Jeeps, Gyros as options to Entity_Cleanup
    Added Set_Home_Extended to the config
    Added Wallet_Extended to the config
    Added console commands to delete a clan, a player from a clan or show a list of clans
    Added console commands to cancel, clear an auction or show the list
    Added console command EntityTeleport. Can not be used on players or bags
    Added console command EntityRotate. Can not be used on players. Entity rotates away from the user
    Fixed console command to check a player's wallet value
    Fixed console command to reset player profiles
    Fixed console command response for mute list
    Fixed console command vote reset
    Fixed Auction_Box inserting improper item names, failing to allow cancel or sale later
    Fixed Bank going in to negative values
    Fixed Reserved Slots process
    Fixed Bank bug on deposit
    Fixed Error in New Player que process
    Changed Zone tool. Use multiple commands in the response field separated by ^
    Changed tool name Normal_Player_Name_Coloring to Normal_Player_Chat_Prefix
    Changed Auto_Shutdown to also check for dusk on the day of the bloodmoon and wait if it is
    Changed Weather_Vote tool. Players can only start a new vote once an hour
    Updated phrase #22,970
    Removed option Days_Until_Horde from Auto_Shutdown
    Removed option Days_Until_Horde from Day7
    Removed Hatch_Elevator tool. Redundant after game updates
    Removed View_Distances tool
    Removed Session tool
    Removed phrase #581

    https://github.com/dmustanger/7dtd-S...ols-18.1.4.zip

  5. #560
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    Great tool!

    I am having an issue after the update, if I am on a vehicle, the /home function no longer works. Off the vehicle, it works as expected. There is no output to the console or log when I type !home or /home on a vehicle.

    This is my configuration;
    <Tool Name="Set_Home" Enable="True" Set_Home2_Enabled="True" Set_Home2_Reserved_Only="False" Home2_Delay="False" Delay_Between_Uses="1" Command_Cost="0" />
    <Tool Name="Set_Home_Extended" PvP_Check="False" Zombie_Check="False" Vehicle_Check="False" />

    Any ideas?
    Thanks!

  6. #561
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    Quote Originally Posted by Obsessive Compulsive View Post
    Version: 18.1.4

    Removed option Days_Until_Horde from Day7


    https://github.com/dmustanger/7dtd-S...ols-18.1.4.zip

  7. #562
    Tracker
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    Quote Originally Posted by omegarte View Post
    it is no longer needed as we automatically get it from your settings

  8. #563
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    Version: 18.1.5

    Added Hardcore tool. Limited lives and can buy extras. Set Optional true so players must turn it on
    Added Prayer tool. Players type /pray and receive one buff from a custom list in Prayers.xml
    Added Scout_Player tool. /scout looks for a nearby hostile player and returns the approx distance
    Added claim check when using waypoint and home teleports
    Added server shutdown fail safe despite auto shutdown being enabled
    Added equipment check to Invalid_Item_Kicker
    Fixed Wallet, Bank and Wallet option Bank_Transfer needing to be on for basic bank functions
    Fixed Player_Log logging the date for the players health and shifting the stats out of place
    Fixed Player_Log not committing to all players and failing to show the inventory
    Fixed Weather_Vote using the wrong players needed to start the vote
    Fixed Private_Message not working
    Changed Invalid_Item_Kicker to ban the player if they ignore the warnings to drop the item
    Changed some internal tool operations to make them more efficient
    Changed Shop to allow buying a max stack at a time to prevent errors
    Changed EventTrigger.xml 126 to 101 and relabeled it 'buy life'
    Changed EventTrigger.xml 126 to 'pray'
    Changed EventTrigger.xml 127 to 'hardcore on'
    Changed EventTrigger.xml 128 to 'scoutplayer'
    Changed EventTrigger.xml 129 to 'scout'
    Changed chat hook code to prevent repeating messages from Message_Color tool
    Updated phrase 575,817,949

  9. #564
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    Repackaged the release on github. If you are having issue with players unable to join, download the repack version.

  10. #565
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    18.1.6
    Built using Alpha 18.2 experimental assets
    Functioning with 18.1 stable and 18.2 experimental

    Added Flight tool. Detects players flying in the air or colliding with blocks underground
    Added console commands for Bounties tool. Edit, remove or show a list of current bounties
    Added variable {Delay} to Custom_Commands. Ex. {Delay} 60 equals a 60 second delay. You can input
    a maximum of 120 seconds. If no time is entered it will default to 5 seconds
    Added oldDeaths to sql database
    Fixed chat command /score using the most recent hardcore death count instead of the old record
    Fixed Tracking tool not recording correctly
    Fixed Command_Log save folder name to allow file creation
    Changed API Player Login verification process and added fail safe

  11. #566
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    So I have a question: I've been on servers with servertools and found locations such as /lobby, /fort, and some other areas that when zombies are near, they hit the building and it sounds like bedrock. Wondering how this is done?

  12. #567
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    Hi Tracy. ST does not currently set the zones as unbreakable but it can remove zombies. To make it invulnerable you must use another mod for it. CPM can handle this and is a great mod. There may be others out there but that is the main one I know of for now.

    - - - Updated - - -

    Version: 18.1.7 is now released. Hope you enjoy the tweaks, fixes and changes. Thank you for all your reports and help in development. Could not do it without all of your help and great ideas.

    Added Bloodmoon_Warrior. If players stay the entire bloodmoon, don't leave and kill enough
    zombies, their death record is reduced by one. Can not go lower than 0 deaths
    Added general code clean ups and performance increases
    Added automatic bedroll check when detected dead. If bedroll position matches another player
    it will remove the bedroll itself to prevent respawn issues left by the developer
    Fixed Real_World_Time delay not working properly
    Fixed Lobby tool delay process operating for donors twice
    Fixed console commands for Bounties tool
    Fixed Starting Items spawning without a durability value
    Fixed bug in sqlite database updates causing Hardcore tool to register errors on a player death
    Fixed bug in Hardcore tool using the wrong sqlite format
    Changed Hardcore kick process after hitting the full death count
    Changed Hardcore and Player Reset tools to now remove active claims, friends and saved data
    Changed AutoBackup tool to delete old files based on total found. Set the max allowed
    Changed collision check and general code for chat command /stuck to improve accuracy
    Changed api for new players to use an independant timer and avoid operation over lap
    Changed Flying tool to improve speed and accuracy. Should help prevent false positives
    Changed one internal timer from a quarter second to half second interval
    Changed Auction_Box delay between sales to use minutes instead of hours
    Updated phrase 900
    Update HowToSetup.xml but not the console commands listed in it

  13. #568
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    is the mysql support planned against?

  14. #569
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    Quote Originally Posted by cookyman View Post
    is the mysql support planned against?
    Hi cookyman. We used to run it but after switching to the latest netcode, we are having trouble finding a compatible mysql binary to work with. When we load a server with it built in to ST, it makes something called Astar manager fail to load which controls the zombie AI. It is still on our to do list and we will try our best to add it back in.

    - - - Updated - - -

    18.1.8
    Built using Alpha 18.2 stable assets
    Functioning with 18.2 stable and 18.2 experimental

    Added option to Vehicle_Teleport called Distance. Controls how far away the vehicle can be
    Fixed bedroll removal that was added to prevent the original bedroll removal
    Fixed EventTriggers.xml not applying custom trigger words for commands
    Fixed Bloodmoon warrior chat response. It now utilizes the Killed_Zombies value

  15. #570
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    Hi,

    decided to enable fly detection, quite soon we got false positive on version 18.1.8.
    Player was at trader, accepted mission, and at that moment he got kicked and banned.

    Disabled fly detection for now and removed his ban.

    edit: Fresh save, created with latest allocs server fixes and Servetools yesterday.
    Last edited by JPA77; 4 Days Ago at 08:01 AM. Reason: Missing info

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