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Thread: Servertools updated to 5.5

  1. #541
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    Quote Originally Posted by dmustanger View Post
    As soon as we get it done we will release it
    Boy, I can't wait! Using Server tools currently makes Zombies stand still, and attack, but not walk. like they are glued in 1 spot. Im heavily confused on how this could happen... didnt know that Server Tools messed with Zombie code..

  2. #542
    Refugee MrMadnessMD's Avatar
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    me neither. im hoping this gets updated asap

  3. #543
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    we released a version to test with a18

    https://github.com/dmustanger/7dtd-S...ses/tag/18.0.1

  4. #544
    Refugee MrMadnessMD's Avatar
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    well zombies are standing in place and yes i have allocs files as well. any ideas

  5. #545
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    Quote Originally Posted by MrMadnessMD View Post
    well zombies are standing in place and yes i have allocs files as well. any ideas
    We will have a fix for this out later today

  6. #546
    Refugee MrMadnessMD's Avatar
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    beautiful. thanks dude

  7. #547
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  8. #548
    Zombie Hunter LewZephyr's Avatar
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    Thanks for the update, its running stable on my server.

  9. #549
    Hunter LHammonds's Avatar
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    Well this is mightily handy! Was writing my own scripts and stumbled upon this one. Trashed my scripts and using this instead. Love the bank idea and being paid to ghost Zs. Got it installed and will be trying it tonight. Thanks!

    LHammonds

  10. #550
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    Quote Originally Posted by dmustanger View Post
    GREAT JOB , gona test it later when got time to tinker it

  11. #551
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    Hi,
    When I edit an entry in ServerToolsConfig
    then it does not work anymore.

    In the log this appears:

    2019-10-20T21: 30: 15 129.471 INF --------------------------------------- ------------------------
    2019-10-20T21: 30: 15 129.471 INF [SERVERTOOLS] Verifying configuration file & Saving new entries
    2019-10-20T21: 30: 15 129.471 INF --------------------------------------- ------------------------
    2019-10-20T21: 30: 15 129.472 ERR [SERVERTOOLS] Failed to load /home/admin_test/serverfiles/ServerTools/ServerToolsConfig.xml: Root element is missing.
    2019-10-20T21: 30: 15 129.525 INF --------------------------------------- ------------------------
    2019-10-20T21: 30: 15 129.525 INF [SERVERTOOLS] Verifying configuration file & Saving new entries
    2019-10-20T21: 30: 15 129.525 INF --------------------------------------- ------------------------

  12. #552
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    Sorry for the silence on my end.

    Here are the notes for patches.

    18.0.1
    Built using Alpha 18.0 experimental assets
    Expect some bugs with this release. We have changed a lot of code

    Do not use an old database with this release. You must delete them and start a new one

    Added option to Set Home allowing home2 to have its own delay or not
    Added quality option to Gimme items. Set the min and max possible in the xml
    Added View_Distances tool. Forces tree distance, view distance and point of view of clients. Allows
    clients to set their own within limits to prevent exploits
    Added missing phrases to the phrase file
    Added old data storage method using serialization to a bin file. Using two methods of data save
    Added Mute tool in the config
    Added Block_Commands option to Mute tool. Blocks a player using commands while muted
    Added fail safe to block muted players from using commands to circumvent chat mute
    Added chat command /auctionlist. Shows the items the current player has in auction
    Fixed various chat responses missing player names and locations
    Fixed Hardcore mode resetting a player upon reaching their last death
    Fixed donation status preventing commands from operating correctly
    Fixed KillNotice.xml not loading correctly
    Changed internal code for phrase system
    Changed phrase 109, 110, 115, 129, 132, 201, 203
    Changed wallet system to be stored in a static manner, allowing admins to change values without altering
    existing player wallets. PVE mode is now calculated with player kills against their total
    Changed some saved data to the old method to help with sql database lockups and busy responses
    Changed High_Ping_Kicker to check ping values every 5 seconds
    Changed counter and messages during shutdown to be red by default
    Updated internal code to function with new framework
    Updated library for zip operations tied to the auto backup tool
    Removed chat response when a command is not valid and now allow it to display. This was blocking other mods
    Removed MySql option. You must use the built in SqLite
    Removed option to announce chat command responses by using the Command_Public. Default !
    Removed Hardcore tool temporarily

    - - - Updated - - -

    18.0.2
    Built using Alpha 18 experimental assets

    Do not use an old database with this release. You must delete it and start a new one

    Fixed Auto Backup failure
    Fixed Deathspot tool not working for non reserved players
    Fixed Event tool failing to utilize the database properly
    Fixed SQLiteException from chat operations while in a clan
    Fixed Friend Teleport invitation showing the wrong name in chat
    Fixed default Animal Tracking numbers to avoid improper spawn
    Updated phrase 201,202,203,204,205,628
    Removed Always Show Response option from Animal Tracking

    - - - Updated - - -

    18.0.3
    Built using Alpha 18 experimental assets

    Do not use an old database with this release. You must delete it and start a new one

    Added to EntityCleanup verifying entity is spawned
    Added Market to the load notice list displayed on server startup in the log
    Fixed MuteVote allowing voting of an already muted player
    Fixed various bugs with the Clan system
    Fixed Autoshutdown backup process triggering enabled tools
    Fixed Waypoint database error on command use
    Fixed the chat system for applying clan tags, color prefix and normal player color prefix
    Fixed /sethome2 replacing the /sethome location
    Fixed StartingItems error on login
    Fixed SQL error on player respawn
    Fixed AutoBackup error. Compression option is now functioning
    Removed claim check when teleporting to a waypoint

    - - - Updated - - -

    Most of the major reported bugs are fixed now. We have to reform the wallet system. That is the last major issue and wont take long to do.

    If you come across any bugs, please report them here, direct message or in our discord channel.

  13. #553
    Hunter LHammonds's Avatar
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    I was using 18.0.2 on 7dtd Alpha 18 and had the notify option enabled when a new player joins the server. However, the greeting message kept repeating over and over until that user logged out of the system. Is this fixed in 18.0.3?

    I am running on an Ubuntu Server 18.04.3 LTS server and did apply the Ubuntu patch. I'm documenting how to install 7dtd on Ubuntu here. For whatever reason, the update for the last version would not work right so I deleted the engine folder and installed it fresh but have not re-installed ServerTools yet.

    Thanks,
    LHammonds

  14. #554
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    Hi! How i fix it?

    2019-10-26T14:26:02 21155.733 ERR [MODS] Error while executing SavePlayerData on mod "Server Tools"
    ArgumentException: Directory does not exist
    Parameter name: path
    D:\Steam\steamapps\common\7 Days to Die Dedicated Server - game folder
    B:\SAVE\ - world and profiles folders

  15. #555
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    18.1.1
    Built using Alpha 18.1 experimental assets
    Functions with 18.1 experimental and 18.0 Stable

    Fixed CountryBan null ref log error from clients joining with internal ip
    Fixed RealWorldTime not working
    Fixed /return command for Zones
    Fixed potential error report on player disconnect if they failed to connect initally
    Fixed Zone reminder delay option
    Fixed CustomCommands using ^ to separate multiple responses
    Fixed Auction purchase not responding correctly
    Fixed Home commands causing errors
    Fixed accepting or declining a clan invitation
    Fixed teleport checks for players and zombies responding in global chat
    Fixed teleport check misreading distance from other players
    Changed internal code for detection of player on player kills
    Changed phrase 701,703,811,814
    Changed AutoBackup to use 64bit application, hopefully avoiding max file size complications
    Removed () from automatically applying to the chat color prefix

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