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Thread: Accessing map/player data smaller than a region file?

  1. #1
    Colony Founder Lonestarcanuck's Avatar
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    Accessing map/player data smaller than a region file?

    on my server, if something goes wrong I can restore a player file or region file. but a region I am told is 512x512.

    someone said it is possible to restore smaller "chunks' of data around a map location. if so how can this be done?

    I know coppis mod allows you to make copies of a map location so I am thinking you could take that code and lift a piece from a saved map and restore it to a new map. I assume that is what coppis mod does.

  2. #2
    Colony Founder StompyNZ's Avatar
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    the prefab export commands are just reading the area in the live world and creating a prefab with it. You could code it to pull the data from the region files but nobody has coded it to work that way yet.

  3. #3
    Colony Founder Lonestarcanuck's Avatar
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    Quote Originally Posted by StompyNZ View Post
    the prefab export commands are just reading the area in the live world and creating a prefab with it. You could code it to pull the data from the region files but nobody has coded it to work that way yet.
    cool. that is what I was thinking. maybe next week with my downtime, so each region file is a section of 512x512 of the map so just need to map the coordinates from the game to a region file. at that point is it a X 0-512 Y = 0-512
    ?

  4. #4
    Reconstructionist Alphado-Jaki's Avatar
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    Not sure I'm understanding correctly.
    Are you looking for something like this?
    https://7daystodie.com/forums/showth...on-file-editor

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