View Poll Results: Which of these two would you consider the most important main feature

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  • An improved underground with caves, underground POI's, and threats.

    81 46.29%
  • An improved water environment with boats, submerged POI's, and threats.

    94 53.71%
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Thread: Which is the more important main feature of the game III

  1. #1
    Super Moderator Roland's Avatar
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    Which is the more important main feature of the game III

    Okay this time we are going to go the alternate universe pathway. So put on your Olivia Dunham and lets take a look at two possibilities. Maybe this is more of a Walternate poll because I'm telling you to assume both features are not possible and you have to choose one and destroy the other. Nobody's trans-dimensional son is going to build a bridge between universes by hooking himself up to a machine so an "I want both" option ain't going to happen.

    So, ASSUMING we can't have both would you rather the devs work on improving the underground or work on improving the water in terms of gameplay opportunities?

    Underground: Caves, Underworld POI's, Threats

    Water: Boats, Underwater POI's, Threats

    PS: we all know water needs to be fixed. this is not that. They could fix water and leave it as a barren biome just like now. I'm talking about improving the game spaces of these two areas again assuming they can't do both. So don't vote water just because the water block itself is a mess right now and needs to be fixed. That will happen no matter what.

  2. #2
    Colony Founder Maharin's Avatar
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    I liked that show.

    This one is tough. My initial thought was water but then I realized that fighting zombies and the like underwater in this game would probably not be fun and underwater exploration would get old fast without any way to improve swimming speed (and even with, it just might take longer to get bored).

    So my next train of thought got derailed. Once I cleaned up that mess I realized I think I would MUCH rather have a working cave system complete with underworld POI's. So that is my final answer.

    My vote: Underground > underwater

    P.S. - If I could add one thing I'd like more control over the amount of water in random gen. It should be possible to make a dry world. EDIT: And I'm aware of a simple change to rwgmixer.xml to remove lakes and such but I'd still rather have a sliding scale as an option.
    Last edited by Maharin; 02-20-2018 at 09:28 PM.

  3. #3
    Guppycurian Forum Whore Guppycur's Avatar
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    Water for me, because as far as I'm concerned, the underground is "fleshed out" enough to be able to do stuff (you can build there, you can mine, you can etc...) but the water is currently wasted because it's just "there". Sure, you may occasionally have to swim a little for a treasure chest, but big whoop.

    It's a missed opportunity, especially when you consider how much there is.

  4. #4
    Colony Founder Maharin's Avatar
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    Deep water is also a 100% safe bet to ride out a horde, too. This alternate universe sucks because we can't have both.

  5. #5
    Guppycurian Forum Whore Guppycur's Avatar
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    Is It? I remember building a base under a lake, and those asshats dug down and not only flooded my base, but ruined my day.

    ...this was like a11 or a12 though. I think.

  6. #6
    Colony Founder Maharin's Avatar
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    Quote Originally Posted by Guppycur View Post
    Is It? I remember building a base under a lake, and those asshats dug down and not only flooded my base, but ruined my day.

    ...this was like a11 or a12 though. I think.
    I'm talking about the ability to swim at the top (hold space bar) and have zero chance of a zombie touching you. Though I'm not sure how the spitters work in this scenario, to be honest.

  7. #7
    Hunter
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    Water system has to be functional, it's not an option to leave it out imo.

  8. #8
    Reconstructionist Bubo's Avatar
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    I'll take A11-ish massive cave systems for $800, Alex.

  9. #9
    Survivor
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    Quote Originally Posted by Guppycur View Post
    Water for me, because as far as I'm concerned, the underground is "fleshed out" enough to be able to do stuff (you can build there, you can mine, you can etc...) but the water is currently wasted because it's just "there". Sure, you may occasionally have to swim a little for a treasure chest, but big whoop.

    It's a missed opportunity, especially when you consider how much there is.
    100% this.

    for me, underground is fine the way it is. You can dig tunnels and live underground if you want, or you can ignore it. Water is just annoying to get around with no other purpose at this point.

  10. #10
    Leader Tin's Avatar
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    hmmm.. tough decision.

    Ill go with the underground stuff though.
    Water seems like a spaghetti tangled mess to try and "Fix" in a fully destructible world environment.

    Maybe have 2 different types of water?
    Water that is initially used when the terrain is generated and water2 that is used when the player makes a water source.
    Water one: can flow and is infinite.
    Water2 has a limited clac so it can be used up like it is now.

    If you take water from the initially generated water bodies that gets formed upon terrain generation, like with a bucket, it changes to water2 when it gets applied.
    Have poi type water (ponds, towers n such) get built with water2.

    Was a really tough decisions if I can only really choose 1 for the game because I would really like me some better water and all it could bring as well.

    Still want both though

  11. #11
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by Maharin View Post
    I'm talking about the ability to swim at the top (hold space bar) and have zero chance of a zombie touching you. Though I'm not sure how the spitters work in this scenario, to be honest.
    Oh, that. Tie spacebar to stamina and call it a day.

    - - - Updated - - -

    I know it's early, but I'm surprised it's 2:1 ug vs h2o. Water currently serves no purpose, you'd think people would want to be able to do /something/ with it.

  12. #12
    Leader Tin's Avatar
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    Quote Originally Posted by Guppycur View Post
    Oh, that. Tie spacebar to stamina and call it a day.

    - - - Updated - - -

    I know it's early, but I'm surprised it's 2:1 ug vs h2o. Water currently serves no purpose, you'd think people would want to be able to do /something/ with it.
    I want everything!

  13. #13
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by Tin View Post
    I want everything!

  14. #14
    Reconstructionist RestInPieces's Avatar
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    The underground, just to force these annoying casuals out of their safe holes!

  15. #15
    Super Moderator Roland's Avatar
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    Oh no you di-int!!!
    Last edited by Roland; 02-20-2018 at 10:36 PM.

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