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Thread: CSMM - Cloud hosted server manager

  1. #226
    Colony Founder Prisma501's Avatar
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    CSMM Patrons mod 10.3 (A17.3 b18 Stable) released!
    https://confluence.catalysm.net/disp...ersion+History

    Enjoy!

    Cheers
    Last edited by Prisma501; 05-16-2019 at 08:03 PM.

  2. #227
    Colony Founder Prisma501's Avatar
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    17.3 b18 went stable. CPM 10.3 release is compatible. No changes needed.

    Cheers

  3. #228
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    CSMM Patrons mod 10.4 (A17.3 b18 Stable) released!
    https://confluence.catalysm.net/disp...ersion+History

    Enjoy!

    Cheers

  4. #229
    Colony Founder Prisma501's Avatar
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    CSMM Patrons mod 10.5 (A17.4 b4 Stable) released!
    https://confluence.catalysm.net/disp...ersion+History

    Enjoy!

    Cheers

  5. #230
    Colony Founder Prisma501's Avatar
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    New download location for CSMM Patrons Mod:

    https://github.com/Prisma501/CSMM-Patrons-Mod

    Catalysm is in the middle of migrating the documentation from confluence to another system. Until then the old version history and documentation will be available on https://confluence.catalysm.net/disp...ersion+History. On github only the changes per release will be published.

    Cheers
    Last edited by Prisma501; 4 Weeks Ago at 06:32 PM.

  6. #231
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    CSMM Patrons mod 10.6 (A17.4 b4 Stable) released!
    https://github.com/Prisma501/CSMM-Patrons-Mod/releases

    Enjoy!

    Cheers

  7. #232
    Colony Founder Prisma501's Avatar
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    The patched map.js for Allocs webmap for dispaying adv. claims and reset regions on map is now part of the latest release package on github.

    Versions of CPM and the patched map script are always in sync and compatible that way.

    Cheers

  8. #233
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    Quote Originally Posted by Catalysm View Post
    Fixed! I adjusted the database query with an extra check for server.


    -----------------------------------------


    CSMM Updated

    - Server automation

    A new system to run any command on your server automatically, at certain points in time. Uses crontab syntax. Can be used for automatic server restarts, infoticker messages, ...

    I know the crontab syntax is a bit out there but I feel like it's a syntax many server admins will (should? ;p) be familiar with already and it allows for tons of control over the interval the job runs at. It's much more flexible than a regular timer and is not affected by system (csmm) restarts.

    You can also configure discord notifications for when a job runs. This notification will display whatever output you receive from the executed command, so it can be useful as a sort of periodic log.

    - Country ban module can now also ban players instead of just kicking them, enable in server settings
    - Players can now use an ingame command "$csmmfeedback <message>" to send a message directly to the developer server.


    We are also hosting a art competition for the discord profile picture! Prize is 1 month of "sponsor" rank donator features. Join us on discord for more info and/or discussion
    https://discordapp.com/invite/kuDJG6e
    please can you tell me more about "Country ban module can now also ban players instead of just kicking them" ?

  9. #234
    Hunter Catalysm's Avatar
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    Quote Originally Posted by rossi View Post
    please can you tell me more about "Country ban module can now also ban players instead of just kicking them" ?
    The country ban module can keep players from certain countries out of your server. Let's say for example you add China to the ban list, anyone connecting to your server with a Chinese IP will be blocked. By default, country ban will simply kick the player meaning they can potentially keep trying. With the ban option, they are added to your servers ban list.

    If you need more info, you can read all about CSMM in our documentation

  10. #235
    Colony Founder Prisma501's Avatar
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    CSMM Patrons mod 10.7 (A17.4 b4 Stable) released!
    https://github.com/Prisma501/CSMM-Patrons-Mod/releases

    Enjoy!

    Cheers

  11. #236
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    CSMM Patrons mod 10.7.1 (A17.4 b4 Stable) released!
    https://github.com/Prisma501/CSMM-Patrons-Mod/releases

    Enjoy!

    Cheers

  12. #237
    Hunter Catalysm's Avatar
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    I've been working on a web interface for managing CPM advanced claims and reset regions.

    Here's a little sneak peek of it so far:


    Full size: https://i.imgur.com/uBzIxKN.gif

    We're currently doing a beta test of this for patrons, check the patron announcements channel on Discord if you'd like to try it out
    Last edited by Catalysm; 2 Weeks Ago at 02:10 PM.

  13. #238
    Colony Founder Prisma501's Avatar
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    Quote Originally Posted by Catalysm View Post
    I've been working on a web interface for managing CPM advanced claims and reset regions.

    Here's a little sneak peek of it so far:


    Full size: https://i.imgur.com/uBzIxKN.gif

    We're currently doing a beta test of this for patrons, check the patron announcements channel on Discord if you'd like to try it out
    Freaking awesome work mate! Using interactive map to configure mod settings. Servermanagement will never be the same again

    Cheers

  14. #239
    Colony Founder Prisma501's Avatar
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    Working on integrating cpmcc (look post above) into CPM.

    When finished the CPM Claim Creator will be accessible from within CPM. No need to host it anywhere ^^

    cpmcc_integrated.PNG

    Cheers

  15. #240
    Hunter Catalysm's Avatar
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    CSMM Updated

    Some QoL changes mostly

    - Custom hooks now have a dropdown to select the event type
    - Map on dashboard has been moved down so it can take up more space on the page - this is to accommodate servers with large maps
    - Made the player overview page load data smarter. This will prevent servers with large playerbases essentially DDOSing the API server

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