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Thread: CSMM - Cloud hosted server manager

  1. #106
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.26 released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  2. #107
    Scavenger Catalysm's Avatar
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    Check out how people use CSMM to catch dupers on their servers by using location and inventory tracking !

    https://confluence.catalysm.net/x/rgER

  3. #108
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.27 (Light version 2.13) released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  4. #109
    Inventor Prisma501's Avatar
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    Advanced claims have been integrated into allocs webmap:
    adv.claims.map.boxes.jpg

    Now if you want to have control over what checkboxes you want to see on alloc's map (maybe only the ones you actually use) you can do a really simple edit in the map.js:

    Just scroll down to the following code segment:
    Code:
    //cpm ->
    	layerControl.addOverlay (GetResetRegionsLayer (map, mapinfo), "Reset Regions");
    	layerCount++;
    	
    	if (HasPermission ("webapi.viewallclaims")) {
    		layerControl.addOverlay (GetNormalClaimsLayer (map, mapinfo), "Adv. Claims Normal");
    		layerCount++;
    	
    		layerControl.addOverlay (GetReversedClaimsLayer (map, mapinfo), "Adv. Claims Reversed");
    		layerCount++;
    	
    		layerControl.addOverlay (GetTimedClaimsLayer (map, mapinfo), "Adv. Claims Timed");
    		layerCount++;
    	
    		layerControl.addOverlay (GetLeveledClaimsLayer (map, mapinfo), "Adv. Claims Leveled");
    		layerCount++;
    	
    		layerControl.addOverlay (GetPortalClaimsLayer (map, mapinfo), "Adv. Claims Portal");
    		layerCount++;
    	
    		layerControl.addOverlay (GetHostilefreeClaimsLayer (map, mapinfo), "Adv. Claims Hostilefree");
    		layerCount++;
    	
    		layerControl.addOverlay (GetOpenhoursClaimsLayer (map, mapinfo), "Adv. Claims Openhours");
    		layerCount++;
    	
    		layerControl.addOverlay (GetNotifyClaimsLayer (map, mapinfo), "Adv. Claims Notify");
    		layerCount++;
    	
    		layerControl.addOverlay (GetCommandClaimsLayer (map, mapinfo), "Adv. Claims Command");
    		layerCount++;
    			
    		layerControl.addOverlay (GetPlayerlevelClaimsLayer (map, mapinfo), "Adv. Claims Playerlevel");
    		layerCount++;
    	}
    	// <- cpm
    Here just identify the adv. claim(s) you dont want to offer on the webmap and comment them out.

    For example: if you would like to remove the "Adv. Claims Notify" you would have to comment out the creation of the box and the upping of the layer count by putting // in front of the lines. ->

    Code:
    //layerControl.addOverlay (GetNotifyClaimsLayer (map, mapinfo), "Adv. Claims Notify");
    //layerCount++;
    After saving map.js the change will be in effect immediately.

    You have the coding power!

    Cheers

  5. #110
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.28 released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  6. #111
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.29 released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  7. #112
    Inventor Prisma501's Avatar
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    Batch marking regions for reset

    So, after seeing an admin marking dozens and dozens of regions for reset manually last night, here is a little example in extremis to show the power of batch marking regions for reset (Full version 5.29 and higher) and the time it will save you to add large number of regions at once.

    Assignment: reset the complete northern half of the map and make it a one time reset.

    Step 1: use the mrr command with area parameters to identify and add all regions present on the northern half of the map
    mrr add -10000 10000 10000 0

    cmdexecuted.PNG

    Execution takes a few miliseconds.

    The webmap will show the marked regions immediately (use to check if area marking marked all intended regions)

    regionsonmapbatch.jpg

    Step 2: reset the regions. Use playerfriendly "shutdownba <minutes> reset" OR "resetregionsnow" for direct reset without being nice to online players ^^.

    Step 3: After reset, unmark the specific regions again:
    mrr remove -10000 10000 10000 0

    Map will directly show the unmarking:

    regionsonmapbatchremoved.jpg

    Done. Easy peasy

    Cheers

  8. #113
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.30 released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  9. #114
    Scavenger Catalysm's Avatar
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    CSMM hit 100 servers yesterday and we are giving away a bunch of games and software in our discord server! Come join us at https://catalysm.net/discord to get a chance of winning awesome games

    All free users have also been upgraded to donator status temporarily to celebrate!

    Thank you all for your support!

  10. #115
    Inventor Prisma501's Avatar
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    CSMM Patrons mod 5.31 released!
    https://confluence.catalysm.net/disp...ersion+History

    Cheers

  11. #116
    Scavenger Catalysm's Avatar
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    CSMM updated with an extension to the roles system

    Allow your moderators some access to the website without exposing your entire server for example

    https://confluence.catalysm.net/page...pageId=1114650

    The old admins system is being removed. You MUST migrate to the new roles and permissions system.

  12. #117
    Inventor Prisma501's Avatar
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    Latest commit on allocs fixes revealed that all api mods will break (hard) with a17.

    Just wanna say, that CPM will be adapted (branching as we speak ) in no time.

    So as always, no worries

    Cheers
    Last edited by Prisma501; 1 Week Ago at 06:45 AM.

  13. #118
    Scavenger Catalysm's Avatar
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  14. #119
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    Quote Originally Posted by Catalysm View Post
    Excellent work!

  15. #120
    Scavenger Catalysm's Avatar
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    CSMM update 1.8 - GBL profile update

    Example of my profile
    https://csmm.catalysm.net/gbl/profil...61198028175941

    Changelog:
    https://confluence.catalysm.net/x/cAIR

    -----

    I'm thinking of making a public API for the GBL. If anyone is interested gimme a shout
    Last edited by Catalysm; 2 Days Ago at 09:17 AM.

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