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Thread: HDHQ - Textures/Lighting/Environment

  1. #31
    Inventor Alphado-Jaki's Avatar
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    Nicee...

  2. #32
    Colony Founder DUST2DEATH's Avatar
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    Hope you like Alphado.

  3. #33
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    Just tried this today and... wow. The game looks so much better. Thank you for creating this. The only comment I have is regarding the new steel texture. Here's a screenshot:

    20180820150714_1.jpg

    To me the "grooves" on the spikes look like they have a green tint. I think it would look a little bit better if the grooves were desaturated and grey/black. Everything else looks amazing.

  4. #34
    Guppycurian Forum Whore Guppycur's Avatar
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    What kind of performance hit you guys taking when trying this?

  5. #35
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    Quote Originally Posted by Guppycur View Post
    What kind of performance hit you guys taking when trying this?
    Not sure about everyone else, but I got just about no FPS hit at all, maybe 2-5 FPS at the worst.

  6. #36
    Colony Founder DUST2DEATH's Avatar
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    HDHQ is now available on the Mod Launcher.


    Quote Originally Posted by cultmethod View Post
    Just tried this today and... wow. The game looks so much better. Thank you for creating this. The only comment I have is regarding the new steel texture. Here's a screenshot:

    20180820150714_1.jpg

    To me the "grooves" on the spikes look like they have a green tint. I think it would look a little bit better if the grooves were desaturated and grey/black. Everything else looks amazing.
    Thanks. Im pleased you like
    I have added that feedback to my list to adjust as well as a couple other minor things on that texture.

    Quote Originally Posted by Guppycur View Post
    What kind of performance hit you guys taking when trying this?
    Going to depend on res+cpu+settings

    Total hit is between 10 - 15fps @ 3440x1440 on my system

    4790K stock + GTX 1080, 16GB, SSD, Gsync.

    BlockBundle has about a 5fps hit depending on area due to the grass changes. (more alpha, increased res from 512px to 1K).
    TerrainBundle hit is really dependant on cpu seeing as its all 4K but in my testing was between 5 - 10fps.

    these settings:


    A lot of my testing was on uncompressed bundles, however I compressed for release to cut the download down.
    Terrain Bundle is 1GB uncompressed compared to the ~450MB compressed.
    I havent tested differences between compressed and uncompresssed at this end point. Earlier testing showed no noticeable difference to loading or framerates.

    That may be different now I have it fully loaded up.
    Last edited by DUST2DEATH; 08-21-2018 at 03:02 AM.

  7. #37
    Inventor Alphado-Jaki's Avatar
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    I found the video of this mod on YouTube.
    Because of limited resolution in YouTube, its just 1080p, though worth watching for those who haven't tried this mod yet.
    https://youtu.be/2Wb5HMABmDY

  8. #38
    Colony Founder DUST2DEATH's Avatar
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    Ive added the youtube clip to the OP.

  9. #39
    Colony Founder DUST2DEATH's Avatar
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    V0.2 is now available.
    Code:
    In Game Recommended Settings
    
    Reflections: High
    Water: High
    Notes:
    Code:
    Fixed Block Reflections
    Adjusted Steel Block
    Water Adjusted - More Uniform.
    Other item passes.



  10. #40
    Colony Founder DUST2DEATH's Avatar
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    Ive made a new album with water screenshots at 7.20AM - 12PM and 7.20PM.

    12PM has comparison of vanilla water, mod with vanilla water, and then modded water.

    https://imgur.com/a/NW6Wulj

    Open images in a new tab and compare.

  11. #41
    Colony Founder DUST2DEATH's Avatar
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    New Screens of 0.2


    3440x1440 in the album. Click image to jump.

    Code:
    Steel, Scrap, Reinforced Scrap in the first image
    New Cotton.
    Blue House.


    Coming in 0.3 (no eta)


    Code:
    Completed gun pass, including turrets. (0.2 has a dirty pass to bring into line)
    These are PBR ready. A16, is, but isnt.
    --
    All images below subject to change. Not currently consider final.



    What the turret *should* look in A17*. Ive only done the base so far.


    If you would like to help guide the project, or have suggestions etc. I have created a discord channel. Feel free to join.


    *Optimistically looking at this to still be a thing in A17 unless nuked by TFP.

  12. #42
    Tracker Mumpfy's Avatar
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    this is good man, good good good. im so glad i saw this post... im doing a bit of texture replace myself, minibike and signs for now, is really nice to check your work.


    https://7daystodie.com/forums/showth...tools-minibike
    Last edited by Mumpfy; 09-02-2018 at 02:27 PM. Reason: add link

  13. #43
    Colony Founder DUST2DEATH's Avatar
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    Thanks for the kind words.

  14. #44
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    Very cool. Thank you very much for all your hard work.
    One question.
    I am limited to a 1920x1200 resolution when playing.
    Will this benefit my setup, even though I don't have a 4k monitor?
    Thanks!
    -Jonas

  15. #45
    Colony Founder DUST2DEATH's Avatar
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    Quote Originally Posted by jotek View Post
    I am limited to a 1920x1200 resolution when playing.
    Will this benefit my setup, even though I don't have a 4k monitor?
    Yes. Absolutely.


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