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Thread: Telltale Update

  1. #106
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    Pretty sure there isn't any new info regarding TTG, or any updates. Might be a good time to close this thread. Otherwise us normal people hoping for any new news get stuck reading info that doesn't have anything to do with TTG update which is what this thread is suppose to be about.

    Pretty sure we all feel the same way about what is going on with the console.

  2. #107
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    I won't return to the forums as long as I don't see any news videos on YT. But if you ask me...the game meanwhile is dead.

  3. #108
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    Quote Originally Posted by GermanPatriot View Post
    I won't return to the forums as long as I don't see any news videos on YT. But if you ask me...the game meanwhile is dead.
    yup.. close the console forum altogether to be honest

  4. #109
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    Quote Originally Posted by maughanorama View Post
    yup.. close the console forum altogether to be honest
    The saddest part of this is you are right. The game has likely reached saturation point by now, thus there is little financial incentive to continue support, especially once you consider the mess the game is on console. And seeing as IG is the team that did the port I the first place, it isn't likely that any fixes to the major problems will be included in any new update they were working on. I hear a lot of "Hate" on here for TTG, when in reality, they just marketed it. Iron Galaxy ported it to console and TFP wrote the original PC, which still isn't done. The problems with this game are program related, not marketing related. (Other than the fact that it was sold as a "Completed Game" when it obviously was not.)


    Now TFP are marketing t-shirts! Really, are they that cash strapped that they need to sell gimmicks to infuse their program with money?


    The problem is they early accessed a game without a clear final product in mind. This has lead to "Fans" insisting on changes that ultimately will drag the creation process out until the game is a shadow of what it could have been. What started as a scavenge and survive game has turned into a zombie hunt level up reward game. If TFP plans on doing to console what they did to PC, I for one say "No Thanks" your random gen doesn't work, your buffing system is a mess, your levelling system is a joke, and theirs no longer a need to for survival skills. Now it's a "shoot me up some zombies" game.


    Not only does the game lack a "End Game", TFP lacks one. Please, decide just what you want this game to be, make it become that, and get on with it. You have the talent to write some really great games, use it.

  5. #110
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    Couldn't agree more sandman

  6. #111
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    Quote Originally Posted by sandman2838 View Post
    ...
    Not only does the game lack a "End Game", TFP lacks one. Please, decide just what you want this game to be, make it become that, and get on with it. You have the talent to write some really great games, use it.
    TFP is still developing the Alpha version of the PC game. It's not even in the Beta development stage yet.

    End game is coming. Along with lots more enemies, allies, and a whole story line. The quest system added in the current Alpha version is the foundation for what is to come. The current progression and buff system is a first-iteration in the Alpha. Which happens to be a complete redesign because the old systems were not working to achieve what TFP wanted for the game.
    And all of it is still being developed. It's not done. There is a clear final product, and if you actually read through the original kickstarter, and what they are currently talking about, you can see that the vision hasn't changed one bit outside of adding multiplayer to the game.

    Unlike the console version, which was sold as a finished product by TellTale.

  7. #112
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    Quote Originally Posted by SylenThunder View Post
    TFP is still developing the Alpha version of the PC game. It's not even in the Beta development stage yet.

    End game is coming. Along with lots more enemies, allies, and a whole story line. The quest system added in the current Alpha version is the foundation for what is to come. The current progression and buff system is a first-iteration in the Alpha. Which happens to be a complete redesign because the old systems were not working to achieve what TFP wanted for the game.
    And all of it is still being developed. It's not done. There is a clear final product, and if you actually read through the original kickstarter, and what they are currently talking about, you can see that the vision hasn't changed one bit outside of adding multiplayer to the game.

    Unlike the console version, which was sold as a finished product by TellTale.
    I challenge you to read the kickstarter game description and maintain the claims you just made while keeping a straight face. This is a great game but TFP has bowed to the bitching on the forum rather than create the game they envisioned at the start. As they slowly eliminate all styles of play they don't agree with, they are eating away at what made this game special.

  8. #113
    Reconstructionist Eddyjr2008's Avatar
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    Hello everyone. I haven't been on here and quite a bit. I was hoping the whole dark all the time thing was fixed. My GF and I started up a game a couple days ago after myself having took a long leave of absence. I found out it was still dark all the time. I read this post and it bummed me completely out. It sounds pretty grim that console will ever get more updates at least IMO. Has anybody saw anything since this that gave any hope?

    Maybe it's time to make the PC plunge but then there is no splitscreen...

    Potato Quest hoorah.

  9. #114
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    Quote Originally Posted by Eddyjr2008 View Post
    Hello everyone. I haven't been on here and quite a bit. I was hoping the whole dark all the time thing was fixed. My GF and I started up a game a couple days ago after myself having took a long leave of absence. I found out it was still dark all the time. I read this post and it bummed me completely out. It sounds pretty grim that console will ever get more updates at least IMO. Has anybody saw anything since this that gave any hope?

    Maybe it's time to make the PC plunge but then there is no splitscreen...

    Potato Quest hoorah.
    The dark all the time can be improved by adjusting your gamma setting, but the likelihood of future updates is slowly fading.

  10. #115
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    Quote Originally Posted by Eddyjr2008 View Post
    ... Has anybody saw anything since this that gave any hope?...
    Hello.
    Just a quick summary as you have missed the Telltales horror movie xD


    TellTales is currently liquidating it's assets and liabilities, including IPs, and Sherwood Partners is in charge of this task.
    Sherwood Partners has apparently set a deadline on April 9, 2019 to register claims, so don't expect anything new until this date unless a miracle.
    Source : https://gamedaily.biz/article/385/te...ved-from-steam

  11. #116
    Reconstructionist Eddyjr2008's Avatar
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    Hopefully it works because from what I read on some other posts they said A16 sort of things that could be put on console was almost done. It would be amazing if we got updates again.

    I will try the gamma thing, I forgot about that. Its in the options of the game ain't it or gamma on my tv?

  12. #117
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    Quote Originally Posted by Eddyjr2008 View Post
    Hopefully it works because from what I read on some other posts they said A16 sort of things that could be put on console was almost done. It would be amazing if we got updates again.

    I will try the gamma thing, I forgot about that. Its in the options of the game ain't it or gamma on my tv?
    It is part of the game options. But you have to make the change BEFORE you load up your game. Once you are in the world the gamma options do not appear.

  13. #118
    Reconstructionist Eddyjr2008's Avatar
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    All this sorta makes me depressed bout this game now. I guess I will jus check back every few months or summin.

    I saw where Clare is no longer with us as forum person. She was always nice and friendly.

    Is any of the old regulars around anymore? It's probably been a year or two since I been on here. At least it feels like it's been that long to me.

  14. #119
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    Quote Originally Posted by irjvik View Post
    Hello.
    Just a quick summary as you have missed the Telltales horror movie xD


    TellTales is currently liquidating it's assets and liabilities, including IPs, and Sherwood Partners is in charge of this task.
    Sherwood Partners has apparently set a deadline on April 9, 2019 to register claims, so don't expect anything new until this date unless a miracle.
    Source : https://gamedaily.biz/article/385/te...ved-from-steam
    I really think it's very good news for those of us who are waiting for the console version. if I do not understand bad Telltale (or what is left) will be forced to fix all your legal problems, which, I imagine, will include the publication rights in console. Waiting for an official word in this forum.

  15. #120
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    Quote Originally Posted by SylenThunder View Post
    TFP is still developing the Alpha version of the PC game. It's not even in the Beta development stage yet.

    End game is coming. Along with lots more enemies, allies, and a whole story line. The quest system added in the current Alpha version is the foundation for what is to come. The current progression and buff system is a first-iteration in the Alpha. Which happens to be a complete redesign because the old systems were not working to achieve what TFP wanted for the game.
    And all of it is still being developed. It's not done. There is a clear final product, and if you actually read through the original kickstarter, and what they are currently talking about, you can see that the vision hasn't changed one bit outside of adding multiplayer to the game.

    Unlike the console version, which was sold as a finished product by TellTale.
    From the original Kickstater page.

    "“We’re still astounded and humbled by the amazingly positive reaction 7 Days to Die has received from Steam Early Access users on PC,” said Rick Huenink, Co-Founder of The Fun Pimps. “Working with Telltale Publishing to bring the game to even more players on Xbox One and PlayStation 4 has been fantastic. We’ve added some special features just for this console release, and beyond launch, we have some exciting DLC already in the works that we hope console players are going to love.”

    in reading the release I didn't remember them saying the console version was a finished product. Otherwise why the beyond launch and DLC in the works comment. I get that the console will never be the PC version, but seems to me like they were not really finished with it.

    Funny note is how unhappy all the PC people were about console getting released. If you want to feel special again go read the comments from people around the time it came out for console.

    https://www.kickstarter.com/projects.../posts/1615869

    Good read.

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