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Thread: A17 Simple UI Modlets

  1. #211
    Hunter
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    Nice!

  2. #212
    Tracker
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    Hmmm...I tried the 120 slot backpack + bigger storage and the increased vehicle storage with Ravenhearst the storage and vehicle storage have increased but the backpack has not. Not sure why it only partially worked.


    Edit: I think I know why because the mod creators for RH changed the way their encumbrance system works not sure if there's a work around or not, but lol at least I have bigger storage and bigger vehicle storage.
    Last edited by Zyamaia; 08-27-2019 at 05:27 PM.

  3. #213
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    Nice work, thank you.
    How hard would it be to show your current map location co-ordinates e.g. 150N, 100E

  4. #214
    Nomad stedman420's Avatar
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    Quote Originally Posted by Zyamaia View Post
    Hmmm...I tried the 120 slot backpack + bigger storage and the increased vehicle storage with Ravenhearst the storage and vehicle storage have increased but the backpack has not. Not sure why it only partially worked.


    Edit: I think I know why because the mod creators for RH changed the way their encumbrance system works not sure if there's a work around or not, but lol at least I have bigger storage and bigger vehicle storage.
    These modlets are not compatible with Ravenhearst mod or pretty much any other major overhaul mod as they tend to change some of the same files these modlets do. The Ravenhearst post even states right at the top in bold that most all modlets will not work with it.


    Quote Originally Posted by Peter the Grate View Post
    Nice work, thank you.
    How hard would it be to show your current map location co-ordinates e.g. 150N, 100E
    I'd say it's definitely not easy If I remember right last time I tried this it did not go well Lol

  5. #215
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    Thanks

  6. #216
    Reconstructionist layarion's Avatar
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    I'm using "Simple UI Compass" and I edited it to display only 1 compass indicator, but I'm not sure if this is my editing or something wrong with the modlet but the day7 horde doesn't show up red.

  7. #217
    Reconstructionist layarion's Avatar
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    i downloaded a fresh copy and problem fixed

  8. #218
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    You are amazing, thank you.

  9. #219
    Reconstructionist layarion's Avatar
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  10. #220
    Nomad stedman420's Avatar
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    Quote Originally Posted by layarion View Post
    Could you look at this discord chat and do this?
    Sorry but I personally really don't like the smaller boxes at all so won't be adding it to these modlets myself. I'm just really not a fan of how they look that's one of the reasons I've avoided it.

  11. #221
    Reconstructionist layarion's Avatar
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    Quote Originally Posted by stedman420 View Post
    Sorry but I personally really don't like the smaller boxes at all so won't be adding it to these modlets myself. I'm just really not a fan of how they look that's one of the reasons I've avoided it.
    hey if you know of one, could you point me to it? i tried making it myself but i'm running into an issue here: https://i.imgur.com/WjELVvp.jpg

  12. #222
    Refugee M4ALEX's Avatar
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    for some reason if you extract to desktop then drag and drop. windows puts the mod folder, in a folder, and it obviously wont work.

    extracting directly to 7 days to die directory like you suggested worked.

    (for anyone else having issues)

    Thanks for great UI mods Stedman
    Last edited by M4ALEX; 09-08-2019 at 05:51 AM. Reason: issue resolved

  13. #223
    Reconstructionist layarion's Avatar
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    "Simple UI Player Built Storage"

    seems to indirectly modify vanilla stuff in the windows.xml, if i'm not mistaken there is a way to keep this mod from touching vanilla chest.

    edit: meh maybe it doesn't, is it possible to have the food/water display only the current value instead of both current/max?
    Last edited by layarion; 09-11-2019 at 05:32 AM.

  14. #224
    Hunter rev678's Avatar
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    Quote Originally Posted by layarion View Post
    "Simple UI Player Built Storage"

    seems to indirectly modify vanilla stuff in the windows.xml, if i'm not mistaken there is a way to keep this mod from touching vanilla chest.
    1. Make sure you have a REAL text editor, as opposed to merely a word processor. You want something that knows the differences between a CR (Carriage Return) and a LF (Line Feed). I use TextWrangler on my Macs, and Notepad++ on my PC's.

    2. Using the text editor, find the block of code in the MODLET's windows.xml file that has the changes you DON'T want made to the VANILLA windows.xml file.

    Original "sample code" snippet...

    <this line does something you don't want>
    <as does this line>
    <and this line too>

    3. Add comment section start and end tags, like this...


    <!--
    <this line does something you don't want>
    <as does this line>
    <and this line too>
    -->

    4. That section of code no longer runs. Problem solved!

    Cheers,
    REV6:7-8
    Last edited by rev678; 09-11-2019 at 12:27 PM. Reason: Changed markers to tags

  15. #225
    Hunter rev678's Avatar
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    Quote Originally Posted by rev678 View Post
    4. That section of code no longer runs. Problem solved!
    PS - Using comment tags instead of simply removing "offending" lines or blocks of lines allows you to more easily undo your changes, should you make an "oops."
    Last edited by rev678; 09-11-2019 at 12:28 PM.

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