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Thread: Alpha 18 Wishlist

  1. #1
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    Alpha 18 Wishlist

    - Lockpicking
    - New Vehicles: Armored Car, Rowing Boat, Motor Boat, Helecopter, Buggy (ATV)
    - Vehicle Mods
    - Bandits
    - New Zombie Variants
    - Blueprint System
    - New Electrical Items
    - Mine-Rails and Mine-Carts
    - Fishing

  2. #2
    Inventor Jugginator's Avatar
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    Bandits are my # 1 thing. It's been o nthe kickstarter goals and one thing I've been looking forward to lol. Well, the whole A17 patch has certainly done it for me, just need bandits/factions now

    Zombie Behemoth would be nice...

    Ziplines!

    And, of course, a BLIMP! (Although the Joke Blimp is enough to satisfy me)

  3. #3
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    Future Updates Wishlist:

    - More heavy Enemies (Behemoth, flying Big Enemies)
    - More Electric Parts (Elevator, Doors, Window, big Generator etc.)
    - More Furniture
    - Bandits
    - Ore (For example: Amethysts, Sapphire, Ruby and more)
    - Tools made from Amethysts, Sapphire, Ruby and more with optic
    - More Weapons (Autoshotgun, Winchester, M4, Granatlauncher etc.)
    - More Workbenches... Ammunationbench, Fabricators and more)
    and a few more

  4. #4
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    Quote Originally Posted by Turbiii View Post
    Future Updates Wishlist:

    - More heavy Enemies (Behemoth, flying Big Enemies)
    - More Electric Parts (Elevator, Doors, Window, big Generator etc.)
    - More Furniture
    - Bandits
    - Ore (For example: Amethysts, Sapphire, Ruby and more)
    - Tools made from Amethysts, Sapphire, Ruby and more with optic
    - More Weapons (Autoshotgun, Winchester, M4, Granatlauncher etc.)
    - More Workbenches... Ammunationbench, Fabricators and more)
    and a few more



    I'd settle for a smoke grenade / flashbang with area effect.

    And it would be nice if wearing certain type or color of glasses actually either enhanced visibility / view distance, or tinted the overlay somehow. The NVG is all but useless because it basically just makes the screen grayscale with a green hue.

  5. #5
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    I would like to see a landscaping company or nursery/greenhouse supply POI. That would be a great place to search for seeds, clay soil, stone, sand, farming and harvesting tools

  6. #6
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    Fishing and boats. My kingdom for a canoe.

  7. #7
    Survivor yancko's Avatar
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    - Fishing with net and rod, from land and boat. Extracting fish oil and meat from fish. (zombie-fish from contaminated waters)
    - Animal breeding. Collecting eggs and feather from chickens, milk cow.
    - Growing grapes, make wine.
    - Underground ores. In caves. Not on surface.
    - End game. Find recipe for cure. Find ingredients. Mix them. Dont get killed by explosion. Win the game (keep playing until new disease appears).

  8. #8
    Scavenger josefdarks's Avatar
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    Mine would be METRO stations As underground BASE and new GAS Masks

  9. #9
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    Compound crossbow, period...

  10. #10
    Survivor Garit Jax's Avatar
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    Quote Originally Posted by darkrage View Post
    - Lockpicking
    - New Vehicles: Armored Car, Rowing Boat, Motor Boat, Helecopter, Buggy (ATV)
    - Vehicle Mods
    - Bandits
    - New Zombie Variants
    - Blueprint System
    - New Electrical Items
    - Mine-Rails and Mine-Carts
    - Fishing
    Looks like someone has made some of the stuff you wanted right here :P

    https://www.youtube.com/watch?v=OKTsIO4xcEI

    https://www.youtube.com/watch?v=DYWiii4KhVA

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    Quote Originally Posted by RantingMonkey View Post
    Fishing and boats. My kingdom for a canoe.
    infected fish, fish as well as reptiles/amphibians would likely be immune as they are cold blooded but could be carriers, maybe make them give more resources in exchange for giving a larger chance of dropping rotten flesh (make it a mix)

  12. #12
    Colony Founder SlicksGirl's Avatar
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    return of the plains biome (plus maple and birch trees)
    revamped economy
    fishing
    paranas
    gator zombies (bite and roll baby)
    bandits
    sewing machines (to make clothes)
    more colors for dyes, paints, and cars
    bowls to craft to make food with (like jars, but you know, bowls)

  13. #13
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    I just had a few minor suggestions (or what seems minor to someone who doesn't know how to program)
    Allow more than 1 person in a chest at the same time
    Allow more than 1 person to store things in the 4x4, it is a 2 seater aftercall
    A count down timer saying how many days it is until bloodmoon (math is hard after a few beers)
    It is really hard to distinguish coal especially when it is dark and I'm using a mining helmet
    Give the option to share your explored map with your allies

  14. #14
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    Activities one can do that alter the size of the Blood moon spawn. For instance, game could have zombie nest placed in or around town/cities. During blood moon, each nearby nest spawns a number of zombies, so destroying a nest near your base reduces the Blood moon spawn size. Nests respawn periodically like loot or zombies. The idea here is to give the player alternative ways to deal with blood moons, especially later in the game when they can become massive. IMO, this can be really fun for multi-player as some players can focus on base defense/maintenance, while others hunt nest.

    Ironman Mode. Character data is deleted upon death. Structures and world state remains.

    Van/RV's as minimalistic moblel bases.

  15. #15
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    Giant spiders
    Giant beeís
    Fishing
    Worms as bait
    Fishing nets
    Boats
    Speed boats
    More buildings- not poi
    Goats
    Sheep
    Electric powered fridge
    Working electric ovens
    Working sinks with pipes to water source
    Remove the stamina system that works with the health
    Fix the zombie AI and spawning - too many wondering zombies in large packs not even on a 7th day
    Change schematicís back to A16 ways
    New foods and crops
    New drinks
    New recipes
    Bandits
    Crocodiles
    Add rain catchers
    Better electric system
    Better solar panel system
    Working pressure plates - open doors ect
    Fix temperature system

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