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Thread: Prefabs and News from TopMinder A17(Tom)

  1. #16
    Ranger TopMinder's Avatar
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    Prefabs and News from TopMinder A17(Tom)

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  2. #17
    Ranger TopMinder's Avatar
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    Prefabs and News from TopMinder A17(Tom)

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  3. #18
    Tracker Baobab's Avatar
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    Looks Great, good work !

  4. #19
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by TopMinder View Post
    Now i must find out how to create the mesh and
    the sleeper volumes.
    In the editor you click the "Update Imposter" button...

  5. #20
    Ranger TopMinder's Avatar
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    Danke. I will try it as soon as i can. Letīs look how easy or difficult it works.
    The Editor is wonderful. I like working with it. Itīs so easy to switch from building to testing mode.
    Last edited by TopMinder; 11-27-2018 at 04:09 PM.

  6. #21
    Nomad
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    The following commands can be used to generate the mesh files exactly the same way we would have in A16 with Hals mod/empty world:

    Prefab Simplify
    Prefab Combine
    Prefab Export

    There is a hastily put together video I done for some friends creating and editing the meshfiles for some custom prefabs

    Sleepers are not too hard to configure, initially I copied a volume from another prefab in to the XML of the prefab I was working on, then using the editor to view the sleeper volumes I was able to move/resize/reshape it. Selecting the volume (it turns green) and pressing K opens up the configurable options (spawn group/size) and I believe you can configure each individual sleeper too by actually getting close to the corpse block and hitting 'E'.

    Creating a selection zone and pressing F6 may allow you to create a fresh volume (can't remember off the top of my head),exploring this more is on my to-do list.

    I'm hardly an expert but I believe that with the basics above you can start to experiment.

  7. #22
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    Hi Slaan,
    thanks for this Videotutorial. It is very good and helpful. I will try this all at weekend.
    I hope that i can get this Prefab ready with all the things to insert it in Random Gen.

  8. #23
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    The Hostel

    Last edited by TopMinder; 12-08-2018 at 10:49 PM.

  9. #24
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    Sry for the missing download Links. The Prefabs are Error free, but theres a problem with spawning error free in RWG. But now i think we have found a solution for it. I post it to Magoli and must wait until he has confirmed it as a solution. If not i must search again for the errors. Only if everyting is errorfree i can give you the Links.
    Last edited by TopMinder; 12-02-2018 at 03:28 PM.

  10. #25
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    The Spiral Library



    When i get the info, that the Error is fixed the Prefabs Download Links will be listed here.
    Last edited by TopMinder; 01-01-2019 at 11:08 AM.

  11. #26
    Ranger TopMinder's Avatar
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    Here i give you the Link for the Shoppingcenter.
    Perhaps there is someone who can test it, if it fitīs into the RWG.
    On my Server it is ok. There are some entrys in the xml i donīt understand 100%,
    and i used the simple lines of an old wildwest style Prefab.
    --------
    You must copy this Prefab on your Server (if you are playing with a Server)
    AND on your HomePC !
    The Mapping File must be on every Volume where it is loaded, else there comes an missing mapping Error.

    Have Fun.

    https://workupload.com/file/nPdxy8pz

  12. #27
    Colony Founder Magoli's Avatar
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    Quote Originally Posted by TopMinder View Post
    Here i give you the Link for the Shoppingcenter.
    Perhaps there is someone who can test it, if it fitīs into the RWG.
    On my Server it is ok. There are some entrys in the xml i donīt understand 100%,
    and i used the simple lines of an old wildwest style Prefab.
    --------
    You must copy this Prefab on your Server (if you are playing with a Server)
    AND on your HomePC !
    The Mapping File must be on every Volume where it is loaded, else there comes an missing mapping Error.

    Have Fun.

    https://workupload.com/file/nPdxy8pz
    sorry - can't load it in ingame-POI-editor

    we talked about this earlier but I still havent any solution for this Issue.

    I also have here the 2nd case of this Issue in the CP-thread. Still puzzled what this could be.

    Can anybody else load this in the ingame-POI-editor ???

  13. #28
    Hunter
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    @Magoli
    I have no problem to load Tomīs Prefab in the Editor. No Errors at all

    @Tom
    looks good

  14. #29
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    Hello,
    I am working hard on releasing all my older Stuff next Time.
    New Decos, New Textures, New Secrets , and hopefully a lot of Fun.
    Here are two examples of Fighting against the Grey
    Last edited by TopMinder; 02-24-2019 at 04:41 AM.

  15. #30
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    Hi,
    here is my newest build.
    The Prefab Collection is almost ready.
    Now we are working on the Gallery.



    Play 7 Days and have Fun.

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