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Thread: RussianDoods Sweet and Juicy Modlets

  1. #46
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    Grass cutter not working on 17.3 experimental. Clients can seeit, hold it, but there is no functionality. Tried searching for what was changed to prevent this from working. I have ADD so I stopped Lol. Can you help please as it is a favorite among my clients?

  2. #47
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    Quote Originally Posted by roguenation702 View Post
    Grass cutter not working on 17.3 experimental. Clients can seeit, hold it, but there is no functionality. Tried searching for what was changed to prevent this from working. I have ADD so I stopped Lol. Can you help please as it is a favorite among my clients?
    From what I can tell, it isn't working if the Action1 and Power Attack fields aren't in place. I used the base of the meleeToolMachete and altered the name, color, AttacksPerMinute (300) and ToolCatergory.harvestingTools to it and it's working.

  3. #48
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    Quote Originally Posted by darthvapers View Post
    From what I can tell, it isn't working if the Action1 and Power Attack fields aren't in place. I used the base of the meleeToolMachete and altered the name, color, AttacksPerMinute (300) and ToolCatergory.harvestingTools to it and it's working.
    Ok thanks for the tip!

  4. #49
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    Quote Originally Posted by darthvapers View Post
    From what I can tell, it isn't working if the Action1 and Power Attack fields aren't in place. I used the base of the meleeToolMachete and altered the name, color, AttacksPerMinute (300) and ToolCatergory.harvestingTools to it and it's working.
    Hi, I was the one that requested this mod. It was called Kaj's Lawnmower mod from Alpha 16. I'd like to get it working again, but I don't quite understand what you just said to do to fix it. Could you please explain with more detail to me?
    Last edited by Zagan; 05-18-2019 at 07:48 AM.

  5. #50
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    Quote Originally Posted by Zagan View Post
    Hi, I was the one that requested this mod. It was called Kaj's Lawnmower mod from Alpha 16. I'd like to get it working again, but I don't quite understand what you just said to do to fix it. Could you please explain with more detail to me?
    You probably have this mod installed in Mods\RussianDood's Grass Cutter. Open that directory and you will find there a directory called Config. Open it and there will be a file called items.xml. Backup that file, just in case something goes wrong, so that you can easily restore it. Now open items.xml file for editing and look for the following snippet:

    Code:
    <property class="Action0">
    		<property name="Class" value="DynamicMelee"/>
    		<property name="Damage_type" value="Slashing"/>
    		<property name="Sphere" value="0.2"/>
    		<property name="Sound_start" value="swoosh"/>
    		<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
    </property>
    Now copy and paste the following snippet right below that </property> line:
    Code:
    <property class="Action1">
    		<property name="Class" value="DynamicMelee"/>
    		<property name="Damage_type" value="Slashing"/>
    		<property name="Sphere" value="0.2"/>
    		<property name="Sound_start" value="swoosh"/>
    		<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
    </property>
    So the result will look like this:
    Code:
    <property class="Action0">
    		<property name="Class" value="DynamicMelee"/>
    		<property name="Damage_type" value="Slashing"/>
    		<property name="Sphere" value="0.2"/>
    		<property name="Sound_start" value="swoosh"/>
    		<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
    </property>
    
    <property class="Action1">
    		<property name="Class" value="DynamicMelee"/>
    		<property name="Damage_type" value="Slashing"/>
    		<property name="Sphere" value="0.2"/>
    		<property name="Sound_start" value="swoosh"/>
    		<property name="ToolCategory.harvestingTools" value="1" param1="1"/>
    </property>
    Save the file and start the game again. It should work now.

    And before you ask, yes Action1 is actually the exact copy of Action0, but if the game needs both Actions now, so be it. It just means that you can now use both mouse buttons to perform that action. There is no power attack on this one though.

  6. #51
    Survivor Zagan's Avatar
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    Thanks. It works, although it's way, way slower than it used to be. Is that as fast as it will go now?

    Oh, nvm I set the attack speed up from 300 to 900 and it's back to normal now.

    Thanks again for your help
    Last edited by Zagan; 05-20-2019 at 05:39 PM.

  7. #52
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    Quote Originally Posted by Zagan View Post
    Thanks. It works, although it's way, way slower than it used to be. Is that as fast as it will go now?

    Oh, nvm I set the attack speed up from 300 to 900 and it's back to normal now.

    Thanks again for your help
    Not sure what did you mean, it's pretty fast for me, I didn't have to change any value there.

  8. #53
    Survivor Zagan's Avatar
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    The original version of this mod was Kaj's Lawnmower mod for Alpha 16 and it was much faster than this one is @ 300 attacks per minute. I used it quite a lot and if you set this one to 900 it works about the same as the old one that is on Nexus mods.

    https://www.nexusmods.com/7daystodie/mods/75

    I had asked RussianDood to make a new version for Beta 17.1 and he was kind enough to do so and he made it work exactly the same as the original. If you try it you will see how fast it is.

  9. #54
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    Thank you for the mod!

    And thank you mr.devolver for the fix and explaining it so I could understand lol

  10. #55
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    Quote Originally Posted by [email protected] View Post
    Thank you for the mod!

    And thank you mr.devolver for the fix and explaining it so I could understand lol
    You're welcome. I'm not much of a modder, just learning by trial and error method.

  11. #56
    Survivor Zagan's Avatar
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    Nevermind. I realize now that my original post was improper of me. I shouldn't be posting codes to "fix" other people's work because it's just not mine to fix. Maybe they don't want a fix. I should ask first because I would want someone to ask me before they post a fix for my mods, it's the polite thing to. I hope other modders can understand my feelings on this. It may not be against the rules, but more a matter of respect.

    I apologize for my original post and won't be doing anymore "fixes" without permission. I hope others will consider this and hopefully it will avoid some conflicts between us in the future.

    Thanks
    Zagan
    Last edited by Zagan; 2 Days Ago at 10:51 PM.

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