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Thread: [Suggestion] Local UI modlets apply to multiplayer games

  1. #1
    Survivor Ricowan's Avatar
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    [Suggestion] Local UI modlets apply to multiplayer games

    I'd like to open a discussion on the idea of allowing UI modlets to be applied when playing on a dedicated multiplayer server...

    UI modlets would be those that only make changes to the xml files in the XUi folder. All other modlets would continue to be ignored.

    I can't see how changes to any of these files would provide an unfair advantage.

  2. #2
    Scavenger Blue's Avatar
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    I'm quite sure if a in game server host has any UI modlets on, it already transfers to anyone joining the server.

    They can be kind of buggy sometimes tho.

  3. #3
    Community Moderator SylenThunder's Avatar
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    Previously there was an exploit that would allow a local UI element to allow access to the creative menu regardless of permissions on the server.

    The fix for this, was to have the UI pushed from the server.

  4. #4
    Survivor Ricowan's Avatar
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    Yes, UI modlets can be applied to a server which is then pushed to all players. But we shouldn't have to rely on this. I get bored and play on random servers all the time. I would like to keep my personal UI setup no matter which server I play on.

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