Alpha 7.1 patch is out!

Howdy Survivalist,
Alpha 7.1 patch is out with many bug fixes and options the community has been asking for including: loot and crafting timer options normal, fast or off, enemy spawning count options, damage given and received options and lots of gameplay tweaks integrating community feedback. Enjoy!

Official Alpha 7 Release Notes

Added

  • Added new ‘Craft Timer’ game option that will allow the player to set the craft timer to Normal, fast or none
  • Added new ‘Loot Timer’ game option that will allow the player to set the craft timer to Normal, fast or none
  • Added new ‘Enemy Spawning’ game option that allows the player to set the amount of enemies that will spawn in the world
  • Added new ‘Damage Given’ and ‘Damage Recieved’ game options allowing the player to set how much damage he gives out or receives from enemies
  • Added new ‘Enemy Memory’ game option that allows the player to set how many real world minutes that a zombie will pursue something he has sensed in the world.

Changes

  • Changed Reduced dog health
  • Changed zombies will not spawn in a diameter of 30 blocks around your sleeping bag
  • Changed Slowed biome day time zombie respawning to 2400 seconds
  • Changed Increased damage to bone shiv and hunting knife to compensate for slow animations
  • Changed it so loot containers that have been opened already will open without a timer a second time
  • Changed removed difficulty menu options as these are now rolled into ‘Damage Given’, ‘Damage Received’ and new ‘Enemy Spawning’ and ‘Enemy Memory’ options
  • Changed lowered brightness of wall torches
  • Changed lowered loot times on longer items like cars, safes, animals and air conditioners.
  • Changed increased time for animals to respawn
  • Changed some tools to take less time to craft
  • Changed crouch loot time to 1.5 times slower instead of 2
  • Changed so already searched or empty loot containers require no time to open
  • Changed looting a touched or empty container now takes no time.

Bug Fixes

  • Fixed decoration problem on servers in a peer to peer game
  • Fixed a client connecting to a multiplayer server now also gets a lunch pack
  • Fixed stealth undetected and sensed screen fx
  • Fixed flashlight cookie showing a square cutout
  • Fixed item duplication bug when moving items to inventory.
  • Fixed selected recipe background highlight stays up unless another recipe selected, you click craft or exit the crafting menu