Monthly Archives: December 2020

Alpha 19.3 Stable is out! 12.21.20

Alpha 19.3 Stable is out!

TFP wishes every single one of you Merry Christmas and a great start into 2021!

Here is theĀ Official forum Release Thread

Added

  • Network layer encryption 
  • Connection rate limit 
  • More feedback on clients on why they are not allowed to connect 
  • Message on the client when they got disconnected because the server is shutting down 
  • Wandering horde zombies are not alert, so stealth attacks work on them 
  • Wandering horde 1 second delay between spawns 

Changed

  • Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility 
  • Deleted old player StealthScreenOverlay and goggle eyed effects 
  • Improved supply plane drawing 
  • Optimized MinEvents finding of tranforms 
  • Optimized MinEvent ActionRemoveParticleEffectFromEntity 
  • Enabled Christmas themed loot items 


Fixed

  • Can’t target, shoot or repair through Molotov Effects 
  • Set player made door stability support to false to prevent AI exploitable building 
  • Console command “water” hidden by console command “thirsty” 
  • DecoManager large FPS drops when saving to a slow drive 
  • DecoManager written log always having a count of 0 and added duration 
  • ZombieOldTimer has no flame particles 
  • Weighted Head can Still go into Machete/Knife/Bone Knife 
  • Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml 
  • ItemActionQuest now respects the current toolbelt size 
  • Large localization mods breaking client connects