Alpha 1.1a Official Release Notes 09.12.13

Alpha 1.1a Official Release Notes

  • Security hotfix
  • Mac version support
  • New recipes for brick, decayed brick, pavers red wood
  • Fixed console pop up on errors bug
  • Improved Memory management
  • Duplicate item exploit fixed
  • Fixed damage delay on spike traps for the player
  • Fixed bug that when placing chest it was filled with loot
  • Fixed bug that zombies dance on stairs
  • Fixed bug that fat zombie broke the stairs
  • Server checks client on connection if this client is activated
  • Max player limit is now 6 in GUI mode
  • Password is encrypted now in registry and on web access
  • Fixed bug when close shots went through zombies
  • Fixed bug that doors had wrong orientation on placing them
  • Fixed problem that if during reloading clip was removed gun was full though by removing clip on start of reload
  • Fixed exploit that two people could pick up an item at the same time
  • Important – New dedicated server command line syntax change you use -OPTION=VALUE, like -port=8 (old was -port 8)

New Dedicated Server command line options

  • gamemode=0|1 (0 = coop, 1= pvp). In pvp you dont see the other player on the map
  • maxplayers=X (any number <= 64 is valid). In GUI mode max players is always 8
  • difficulty=X (X between 1 and 10, limits the wave spawning to day X)
  • world=X (name of the world to load, currently only Navezgane)
  • name=X (name of the game)
  • dedicated (must be last option to start the dedi server)
  • ip=X (ip the dedicated shall listen on, this is only for the extra socket connections. Unity listening cannot be limited)