Alpha 1.1a Official Release Notes
- Security hotfix
- Mac version support
- New recipes for brick, decayed brick, pavers red wood
- Fixed console pop up on errors bug
- Improved Memory management
- Duplicate item exploit fixed
- Fixed damage delay on spike traps for the player
- Fixed bug that when placing chest it was filled with loot
- Fixed bug that zombies dance on stairs
- Fixed bug that fat zombie broke the stairs
- Server checks client on connection if this client is activated
- Max player limit is now 6 in GUI mode
- Password is encrypted now in registry and on web access
- Fixed bug when close shots went through zombies
- Fixed bug that doors had wrong orientation on placing them
- Fixed problem that if during reloading clip was removed gun was full though by removing clip on start of reload
- Fixed exploit that two people could pick up an item at the same time
- Important – New dedicated server command line syntax change you use -OPTION=VALUE, like -port=8 (old was -port 8)
New Dedicated Server command line options
- gamemode=0|1 (0 = coop, 1= pvp). In pvp you dont see the other player on the map
- maxplayers=X (any number <= 64 is valid). In GUI mode max players is always 8
- difficulty=X (X between 1 and 10, limits the wave spawning to day X)
- world=X (name of the world to load, currently only Navezgane)
- name=X (name of the game)
- dedicated (must be last option to start the dedi server)
- ip=X (ip the dedicated shall listen on, this is only for the extra socket connections. Unity listening cannot be limited)