Twitch-Commands 09.22.22

Core Commands

CommandDescription
Spawns
#group_bearsSpawn a group of bears.
#group_boarsSpawn a group of boars.
#group_chickensSpawn a group of murder chickens.
#group_coyotesSpawn a group coyotes.
#group_dogsSpawn a group of dogs.
#group_grace –Spawn Grace with some boars.
#group_vulturesSpawn a group of vultures.
#group_wolvesSpawn a group of wolves.
#spawn_bearSpawns a bear.
#spawn_bikerSpawns a biker zombie.
#spawn_boarSpawns a boar.
#spawn_copSpawns a cop zombie.
#spawn_coyoteSpawns a coyote.
#spawn_crawlerSpawns a crawler zombie.
#spawn_demoSpawns a demo zombie.
#spawn_direwolfSpawns a direwolf.
#spawn_dogSpawns a dog.
#spawn_feralSpawns a feral zombie.
#spawn_lionSpawns a lion.
#spawn_mamaSpawns a big mama zombie.
#spawn_mutatedSpawns a mutated zombie
#spawn_normalSpawns a normal zombie.
#spawn_radSpawns a radiated zombie.
#spawn_radvultureSpawns a radiated vulture.
#spawn_snakeSpawns a snake.
#spawn_soldierSpawns a soldier zombie.
#spawn_spiderSpawns a spider zombie.
#spawn_touristSpawns a tourist zombie
#spawn_vultureSpawns a vulture.
#spawn_wightSpawns a wight zombie.
#spawn_wolfSpawns a wolf.
Supply
#supply_4x4Supplies a 4×4 parts crate.
#supply_ammoSupplies an ammo crate.
#supply_armorSupplies an armor crate.
#supply_bicycleSupplies a bicycle parts crate.
#supply_booksSupplies a book crate.
#supply_candySpawns a single Candy Crate.
#supply_electricalSupplies an electrical crate.
#supply_explosivesSupplies an explosives crate.
#supply_mealSupplies a meal crate.
#supply_medsSupplies a medical crate.
#supply_minibikeSupplies a minibike parts crate.
#supply_modsSupplies a mods crate.
#supply_motorcycleSupplies a motorcycle parts crate.
#supply_resourceSupplies a resource crate.
#supply_roboSupplies a robotic crate.
#supply_sammoSupplies a special ammo crate.
#supply_toolSupplies a tool crate.
#supply_treasureSpawns a single Treasure Crate.
#supply_utilitySupplies an utility crate.
#supply_weaponSupplies a weapon crate.
Buffs
#boost_meleeCancels Weaken/No Melee if enabled on Target or increases melee damage for the target and their party for 30 seconds.
#boost_rangeCancels Weaken/No Range if enabled on Target or increases range damage for the target and their party for 30 seconds.
#energizeIncreases stamina regeneration of the target and their party for 60 seconds.
#fastCancels Slow if enabled on Target or increases the movement speed of the target and their party for 60 seconds.
#jumpIncreases jump height of the target and their party for 60 seconds.
#leechCancels Anti-Leech if enabled on Target or apply all damage given as health to the target and their party for 30 seconds. Does not allow Anti-leech, Weaken Melee, No Melee or Headshot Only to be applied.
#regenCancels Hurt if enabled on Target or increases health regen and removes all criticals for the target and their party for 60 seconds.
#shieldIncreases the damage resistance of the target and their party for 60 seconds.
Debuffs
#antileechCancels Leech if enabled on Target or apply all damage given as damage to the target and their party for 30 seconds. Does not allow Weaken Melee, Weaken Range, No Melee, No Range or Headshot Only to be applied.
#blurBlurs the vision of the target and their party for 60 seconds. Does not allow other Vision Effects or Headshot Only to be applied.
#confuseReverses all movement controls.
#deafenAll sounds are reduced to near unintelligeble levels.
#distortDistorts the vision of the target and their party for 60 seconds. Does not allow other Vision Effects or Headshot Only to be applied.
#headshotTarget and their party can only damage zombies and animals with headshots. Does not allow Vision Effects, Weaken Melee, Weaken Range, No Melee, No Range or Anti-Leech to be applied.
#hurtCancels Regen if enabled on Target or reduces the max health of the target and their party for 30 seconds.
#keep_movingCancels Stay Still if enabled on Target or damages the target and their party for 30 seconds if they stop moving.
#no_explosivesNo explosive use.
#no_meleeCancels Boost Melee if enabled on Target or stops any melee attacks for the target and their party for 30 seconds.
#no_rangeCancels Boost Range if enabled on Target or stops any range attacks for the target and their party for 30 seconds. Does not allow Boost Melee to be applied.
#no_roboNo robotic helpers will function.
#no_safeEntering and standing in safe zones hurts you.
#no_stealth“Bombs” go off that give your position away in stealth.
#no_vehicleUsing vehicles hurts you.
#resurrectResurrects all nearby corpses.
#reverseFlips all active players 180° degrees.
#slowCancels Fast if enabled on Target or reduces the movement speed of the target and their party for 60 seconds.
#stay_stillCancels Keep Moving if enabled on Target or heals the target and their party for 30 seconds if they stop moving.
#weak_meleeYou have decreased melee damage. (-75% melee damage). Does not allow Anti-leech, Weaken Range, No Range or Headshot Only to be applied. Does not allow Boost Range to be applied.
#weak_rangeYou have decreased ranged damage. (-75% melee damage)
Special
#auto_pullAll spawned zombies are pulled automatically to the player every 15 seconds.
#big_headZombies, Animals and NPCs have inflated heads! Easier headshots.
#bloodmoonThe current day turns into the blood moon.
#bucket_headZombies and Animals have buckets on their head for a short amount of time.
#burn_nearAll nearby zombies around the target are burned for a few seconds.
#celebrateIt’s a party and everyone’s a piñata.
#cripple_emAll nearby zombies around the target are crippled and will crawl from now on.
#crit_immuneTarget and their party are immune to criticals such as sprained limbs or bleeding.
#dance_offAll zombies and NPCs will dance as music plays.
#degradeSlightly degrades all toolbelt items for target and their party.
#end_cooldownEnds the current cooldown. Only works for cooldowns triggered by spawning too many zombies.
#enrageForces all nearby zombies and animals to become enraged and attack the target.
#final_countdownAll nearby zombies around the target are set to detonate in a few seconds.
#greyscaleChanges the vision of the target and their party to black and white for 60 seconds. Does not allow other Vision Effects or Headshot Only to be applied.
#infinite_ammoEnables infinite ammo for the target and their party for 60 seconds.
#kaboomExplodes all zombies around the target without harming the target.
#no_helpDisables all helpful Twitch commands for 5 minutes.
#no_timeMoves time forward a small amount then hides the day and time display for the target and their party.
#paintingA painting visual filter is applied to the player.
#pp_bonanzaEveryone in your chat receives double the point generation for 5 minutes.
#pullPulls all spawned enemies to the target so they can’t escape.
#ragdollAll nearby zombies around the target fall down for a few seconds.
#repairSlightly repairs all toolbelt items for target and their party.
#repair_allRepairs all items on the target and their party members.
#scareScares the target with a random enemy sound around the level of the target
#shock_nearAll nearby zombies around the target are shocked for a few seconds.
#shuffle_boxesShuffles the contents of all nearby containers.
#sillyAll sounds replaced with “Silly” sounds.
#spoilSpoils all food in the inventory of the target and their party.
#trippyCauses the target and their party to hallucinate for 60 seconds.

User Commands

CommandDescription
#checkpoints #cpChecks points balance for Pimp Points and Special Points.
#gamestage #gsChecks gamestage for streamer.

Administrator Commands

CommandDescription
#commandsLists administration chat commands.
#cp [target]Checks points for a specified viewer.
#setpot [value]Sets the value of the pot. The pot will continue to increase with interaction.
#setcooldown [seconds]Sets the cooldown duration between spawning.
#addpp [target|all] [value]Adds the number of PP to targeted viewer.
#addsp [target] [value]Adds the number of SPECIAL points to targeted viewer. Does not expire.
#tp_backpackTeleports streamer to their backpack.