Core Commands
Spawns
| Command | Description |
| #spawn_bear | Spawns a bear. |
| #spawn_biker | Spawns a biker zombie. |
| #spawn_boar | Spawns a boar. |
| #spawn_cop | Spawns a cop zombie. |
| #spawn_coyote | Spawns a coyote. |
| #spawn_crawler | Spawns a crawler zombie. |
| #spawn_demo | Spawns a demo zombie. |
| #spawn_direwolf | Spawns a direwolf. |
| #spawn_dog | Spawns a dog. |
| #spawn_feral | Spawns a feral zombie. |
| #spawn_lion | Spawns a lion. |
| #spawn_mama | Spawns a big mama zombie. |
| #spawn_mutated | Spawns a mutated zombie |
| #spawn_normal | Spawns a normal zombie. |
| #spawn_rad | Spawns a radiated zombie. |
| #spawn_radvulture | Spawns a radiated vulture. |
| #spawn_snake | Spawns a snake. |
| #spawn_soldier | Spawns a soldier zombie. |
| #spawn_spider | Spawns a spider zombie. |
| #spawn_tourist | Spawns a tourist zombie |
| #spawn_vulture | Spawns a vulture. |
| #spawn_wight | Spawns a wight zombie. |
| #spawn_wolf | Spawns a wolf. |
| #bomb_blitz | Small groups of burnt zombies spawn and chase the target then explode. |
| #buffed_ferals | Spawn a group of empowered feral zombies. |
| #buffed_rads | Spawn a group of empowered radiated zombies. |
| #buffed_wights | Spawn a group of empowered wights. |
| #buffed_zombies | Spawn a group of empowered zombies. |
| #group_bears | Spawn a group of bears. |
| #group_boars | Spawn a group of boars. |
| #group_chickens | Spawn a group of murder chickens. |
| #group_coyotes | Spawn a group coyotes. |
| #group_dogs | Spawn a group of dogs. |
| #group_grace | Spawn Grace with some boars. |
| #group_vultures | Spawn a group of vultures. |
| #group_wolves | Spawn a group of wolves. |
| #horde_bears | Spawn a large group of bears. |
| #horde_boars | Spawn a large group of boars. |
| #horde_chickens | Spawn a large group of chickens. |
| #horde_zombies | Spawn a large group of regular zombies. |
| #horde_ferals | Spawn a large group of feral zombies. |
| #horde_rads | Spawn a large group of radiated zombies. |
Supplies
| Command | Description |
| #supply_4x4 | Supplies a 4×4 parts crate. |
| #supply_ammo | Supplies an ammo crate. |
| #supply_armor | Supplies an armor crate. |
| #supply_bicycle | Supplies a bicycle parts crate. |
| #supply_books | Supplies a book crate. |
| #supply_builder | Spawns a single builder crate. |
| #supply_electrical | Supplies an electrical crate. |
| #supply_explosives | Supplies an explosives crate. |
| #supply_farming | Spawns a single farming crate. |
| #supply_meal | Supplies a meal crate. |
| #supply_meds | Supplies a medical crate. |
| #supply_minibike | Supplies a minibike parts crate. |
| #supply_mods | Supplies a mods crate. |
| #supply_motorcycle | Supplies a motorcycle parts crate. |
| #supply_resource | Supplies a resource crate. |
| #supply_robo | Supplies a robotic crate. |
| #supply_sammo | Supplies a special ammo crate. |
| #supply_tool | Supplies a tool crate. |
| #supply_utility | Supplies an utility crate. |
| #supply_weapon | Supplies a weapon crate. |
| #supply_candy | Supplies a single candy crate. |
| #supply_treasure | Supplies a single treasure crate. |
Buffs
| Command | Description |
| #boost_melee | Cancels Weaken/No Melee if enabled on Target or increases melee damage for the target and their party for a limited time. |
| #boost_range | Cancels Weaken/No Range if enabled on Target or increases range damage for the target and their party for a limited time. |
| #celebrate | Any zombies/animals killed by the target and their party will explode into confetti for a limited time. |
| #energize | Increases stamina regeneration of the target and their party for a limited time. |
| #fast | Cancels Slow if enabled on Target or increases the movement speed of the target and their party for a limited time. |
| #jump | Increases jump height of the target and their party for a limited time. |
| #leech | Cancels Anti-Leech if enabled on Target or apply all damage given as health to the target and their party for a limited time. |
| #pack_mule | Removes the encumbrance from the target and their party for a limited time. |
| #regen | Cancels Hurt if enabled on Target or increases health regen and removes all criticals for the target and their party for a limited time. |
| #shield | Increases the damage resistance of the target and their party for a limited time. |
| #silly | All sounds replaced with “Silly” sounds for a limited time. |
| #stay_still | Cancels Keep Moving if enabled on Target or heals the target and their party for a limited time if they stop moving. |
| #infinite_ammo | Enables infinite ammo for the target and their party for a limited time. |
| #insta_regen | Instantly heals the target and their party to full and removes all debuffs. |
| #nourish | Instantly removes hunger and thirst from the target and their party members. |
| #pp_bonanza | Everyone in your chat receives double the point generation for a limited time. |
| #xp_gain | Doubles all XP gains of the target and their party for a limited time. |
Debuffs
| Command | Description |
| #antileech | Cancels Leech if enabled on Target or apply all damage given as damage to the target and their party for a limited time. |
| #blur | Blurs the vision of the target and their party for a limited time. |
| #confuse | Reverses all movement controls. |
| #deafen | All sounds are reduced to near inaudible levels. |
| #distort | Distorts the vision of the target and their party for a limited time. |
| #dont_miss | Target and their party take damage if they miss their attacks. |
| #greyscale | Changes the vision of the target and their party to black and white for a limited time. |
| #headshot | Target and their party can only damage zombies and animals with headshots. |
| #hurt | Cancels Regen if enabled on Target or reduces the max health of the target and their party for a limited time. |
| #keep_moving | Cancels Stay Still if enabled on Target or damages the target and their party for a limited time if they stop moving. |
| #no_explosives | No explosive use. |
| #no_melee | Cancels Boost Melee if enabled on Target or stops any melee attacks for the target and their party for a limited time. |
| #no_range | Cancels Boost Range if enabled on Target or stops any range attacks for the target and their party for a limited time. |
| #no_robo | No robotic helpers will function. |
| #no_stealth | “Bombs” go off that give your position away in stealth. |
| #no_vehicle | Using vehicles hurts you. |
| #painting | A painting visual filter is applied to the player. |
| #slow | Cancels Fast if enabled on Target or reduces the movement speed of the target and their party for 60 seconds. |
| #trippy | Causes the target and their party to hallucinate for 60 seconds. |
| #blind | Blinds the target and their party for 10 seconds. |
| #clumsy_runner | Target and their party members have a chance to fall when running. |
| #double_spawns | Doubles all spawns for the target and their party. |
| #encumbered | Target and their party lose all bonuses that reduce encumbrance. |
| #jumbled_backpack | Shuffles the backpack of the target and their party for a limited time. |
| #newbie | Reduces all attributes and perks of the target and their party to that of a new player. |
| #no_help | Disables all helpful Twitch commands for a limited time. |
| #no_running | Damages the Target and their party if they run for a limited time. |
| #no_safe | Target and their party take damage when inside a trader outpost or land claim area. |
| #no_trader | Target and their party are not allowed to enter trader outposts for a limited time. |
| #resurrect | Enemies killed by the target or their party are resurrected. |
| #shield_enemies | Target and their party members do less damage to all enemies and animals. |
| #silent_action | Target no longer sees or hears notifications about Twitch Actions for the duration of the buff. |
| #tougher_enemies | Target and their party have tougher enemies for a limited time. |
| #unlock_actions | Target has progression turned off for a limited time. |
| #weak_jump | Decreases the jump height of the target and their party for a limited time. |
| #weak_melee | You have decreased melee damage. (-75% melee damage). |
| #weak_range | You have decreased ranged damage. (-75% melee damage). |
Blocks
| Command | Description |
| #break_claim | Target’s nearby landclaim is broken and the target and their party cannot place another for a limited time. |
| #cacti | Spawns a group of cacti around the target. |
| #destroy_base | Destroys the target’s entire land claim area. |
| #destroy_station | Destroys a random workstation (excluding campfires) near the target in their landclaim. |
| #doors_off | Removes all the doors in the area around the target. |
| #ember_piles | Spawns a group of ember piles around the target. |
| #empty_boxes | Empties all the boxes in the target’s land claim. |
| #fill_base | Fills the target’s entire land claim area with dirt. |
| #grow | Makes all nearby farming plants grow to their next stage. |
| #mine_field | Spawns a minefield around the target. |
| #rename_signs | Renames all the signs and boxes in a land claim to “Renamed by viewer”. |
| #shuffle_boxes | Shuffles the contents of all nearby containers. |
| #spike_traps | Spawns spike traps around the target. |
| #spoil_boxes | Spoils all food stored in the entire bounds of the land claim. |
| #weaken_blocks | Sets all nearby blocks to 1 health around the Target. Does not work in safe zones. |
World
| Command | Description |
| #bloodmoon | Triggers a bloodmoon event for the current day. |
| #daytime | Moves time forward to the next morning. Can only be activated at night. |
| #fog | Commands fog to appear in the world around you. |
| #nighttime | Moves time forward to the next night.Can only be activated during the day. |
| #no_time | Moves time forward a small amount then hides the day and time display for the target and their party. |
| #rain | Commands rain to appear in the world around you. |
| #snow | Commands snow to appear in the world around you. |
| #thunderstorm | Commands a thunderstorm to appear in the world around you. |
Special
| Command | Description |
| #big_head | Zombies, Animals and NPCs have inflated heads! Easier headshots. |
| #bucket_head | Zombies and Animals have buckets on their head for a short amount of time. |
| #burn_near | All nearby zombies around the target are burned for a few seconds. |
| #cripple_em | All nearby zombies around the target are crippled and will crawl from now on. |
| #dance_off | All zombies and NPCs will dance as music plays. |
| #degrade | Slightly degrades all toolbelt items for target and their party. |
| #empower_zombies | All nearby zombies around the target gain empowered hands and attack the target. |
| #enrage | Forces all nearby zombies and animals to become enraged and attack the target. |
| #pull | Pulls all spawned enemies to the target so they can’t escape. |
| #ragdoll | All nearby zombies around the target fall down for a few seconds. |
| #repair | Slightly repairs all toolbelt items for target and their party. |
| #reverse | Forces the target and their party to reverse the direction they are facing. |
| #scare | Scares the target with a random enemy sound around the level of the target |
| #shock_near | All nearby zombies around the target are shocked for a few seconds. |
| #add_fuel | Sets the fuel of the target’s nearest owned vehicle to full. |
| #auto_pull | Target has all spawned zombies pulled to their position periodically. |
| #destroy_armor | Deletes all armor the target is wearing. |
| #destroy_backpack | Deletes all items in the backpack of the target. |
| #destroy_toolbelt | Deletes all items in the toolbelt of the target. |
| #dismantle_vehicle | Dismantles vehicle into parts and places them in a bag with all mods and storage items. |
| #drop_held | Target drops their held item. |
| #drop_toolbelt | The target and their party drop all items in their toolbelt. |
| #empty_fuel | Removes the fuel of the target’s nearest owned vehicle. |
| #end_cooldown | Ends the current cooldown. Only works for cooldowns triggered by spawning too many zombies. |
| #jump_scare | Scares the target with a random jump scare sound. |
| #kaboom | Explodes all zombies around the target without harming the target. |
| #lost | Teleports selected player a short distance away, removes all map data and waypoints for that player. |
| #mind_wipe | Target and their party have their skill purchases refunded to them. |
| #mixup | Mixes contents of target’s backpack and toolbelt. |
| #pull_player | Pulls the target to a random twitch spawned enemy. |
| #ragdoll_players | Target and their party fall down for a few seconds. |
| #repair_all | Repairs all items on the target and their party members. |
| #spoil | Spoils all food in the inventory of the target and their party. |
| #teleport_short | Teleports the target 50-100 meters in a random direction. |
| #teleport_medium | Teleports the target 500-1000 meters in a random direction. |
| #teleport_long | Teleports the target 1000-2000 meters in a random direction. |
| #teleport_up | Teleports the target high into the sky (no fall damage). |
| #unload_ammo | Unloads all ammunition from all weapons in a target’s backpack/toolbelt. |
Viewer Commands
| Command | Description |
| #checkcredit | Checks points balance for bit credit. |
| #checkpoints #cp | Checks points balance for Pimp Points and Special Points. |
| #gamestage #gs | Checks gamestage for streamer. |
Administrator Commands
| Command | Description |
| #addcredit [target] [value] | Adds the number of bit credit to targeted viewer. Does not expire. |
| #addpp [target|all] [value] | Adds the number of PP to targeted viewer. |
| #addsp [target] [value] | Adds the number of SPECIAL points to targeted viewer. Does not expire. |
| #checkcredit [target] | Checks bit credit for a specified viewer. |
| #commands | Lists administration chat commands. |
| #cp [target] | Checks points for a specified viewer. |
| #debug | Adds debug information to the outputlog.txt for submitting bug reports for twitch integration. |
| #pause | Pauses the Twitch Integration. |
| #redeem_giftsub [target] [value] | *Test gift sub events. |
| #redeem_hypetrain [target] [value] | *Test hype train events. |
| #redeem_raid [target] [value] | *Test raid events. |
| #redeem_sub [target] [value] | *Test sub events. |
| #remove_viewer [target] | Removes targeted viewer data from streamers database. |
| #reset_cooldowns | Clears all the action cooldowns. |
| #setcooldown [seconds] | Sets the global cooldown duration. |
| #setbitpot [value] | Sets the value of the bit pot. The pot will continue to increase with bit interaction. |
| #setpot [value] | Sets the value of the pot. The pot will continue to increase with interaction. |
| #teleport_backpack | Teleports streamer to their backpack. |
| #tp_backpack | Teleports streamer to their backpack. |
| #unpause | Unpauses the Twitch Integration. |
| #useprogression | Enables progression |