Alpha 11.4 Patch is out!

Olá Survivalists,
Apha 11.4 patch fix is out and here is the low down for you cave dwelling survivalists!

As always we cannot guarantee its compatibility with old saved games. If experience any problems please reinstall the game and start a brand new game.


  • Changed default back project to DX9 as some clients experienced problems with DX11
  • Changed Networking we now use both Unity and Steam in parallel. Clients try to connect with directly to IP/port with Unity Networking first and only fall back to Steam Networking if it failed. This improves networking when connecting to dedicated or for those who have port forwarding properly setup
  • Changed improved startup time by about 2.5s
  • Changed Windows dedicated server now uses its own registry key so it does not change the client’s resolution settings
  • Changed if all players disconnected the dedi clears the chunk caches
  • Changed lowered Cave count for performance
  • Changed lowered Gravel path count for performance
  • Changed lowered Ore path count for performance
  • Changed we now Allow admin/ban/kick by partial usernames


  • Fixed GUIWindowMessageBox from PlayerDenied closed when dropping to main menu
  • Fixed several dupe bugs associated with the forge and campfire
  • Fixed made a slight dedi performance improvement
  • Fixed new forge dupe bug
  • Fixed supply Crates falling through world
  • Fixed clients not showing ban message
  • Fixed Server browser would stop refreshing before connecting to server
  • Fixed kicking player on invalid arguments with Ban command
  • Fixed potential memory leak on dedi by clearing all caches when all players disconnect
  • Fixed problem where admins we’re unable to give admin rights to ex-banned users
  • Fixed Cobblestone has no downgrade textures
  • Fixed another crafting dupe bug
  • Fixed disassemble ammo exploit
  • Fixed some console command’s output going to log file instead of console
  • Fixed Check for player placed output item in crafting grid causing items to vanish


  • Serverconfig: No Telnet password by default -> connections only accepted from localhost
  • Console: Register vanilla commands first so Mods can’t break them

Known Issues

  • Linux builds: Only 32 bit engine supported (has been this way since Linux has been introduced